Roll To Dodge Adventures - The Grail
Hey look, another interloper breaking in on Peteys’ job. This time, it is Brendan taking over for the Roll to Dodge Adventures. The idea was initially scrapped due to the complex nature of it and the lack of time due to forum duties and life itself. However, this plucky individual with more free time decided to take control. And expand it even! Now the Adventure has a truck load of spoiler pages for your convenience.
Prelore
Basics - Essential
Combat
Food
Equipment
Lore
Death
Buddies
Transformations
Conclusion
Characters
Chadwyck
Dwayna Dragonfire
Luckii
Belle
Dark Soul
Shiny Eevee
Dinova2
Tangrow
Power Metal Maiden
The absent pit
Teapot
Tunolipede
Linkachu
Toru
Blazi
Prelore
Spoiler: show
Basics - Essential
Spoiler: show
Combat
Spoiler: show
Food
Spoiler: show
Equipment
Spoiler: show
Lore
Spoiler: show
Death
Spoiler: show
Buddies
Spoiler: show
Transformations
Spoiler: show
Conclusion
Spoiler: show
Characters
Chadwyck
Spoiler: show
Dwayna Dragonfire
Spoiler: show
Luckii
Spoiler: show
Belle
Spoiler: show
Dark Soul
Spoiler: show
Shiny Eevee
Spoiler: show
Dinova2
Spoiler: show
Tangrow
Spoiler: show
Power Metal Maiden
Spoiler: show
The absent pit
Teapot
Spoiler: show
Tunolipede
Spoiler: show
Linkachu
Spoiler: show
Toru
Spoiler: show
Blazi
Spoiler: show
Last edited by Brendan Savem on Fri May 04, 2012 6:50 pm, edited 23 times in total.
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- Teapot
- Administrator

- Posts: 960
- Location: Leeds, England
- Title: Secretary of Defenestration
- Gender: Male
Posted on: Sat Oct 08, 2011 6:36 pm
yo dawg
i heard you liked to roll, so I put a roll in your dodge so you could dodge while you roll
I'm a 14- or 15-year-old Female Elven Archer, and plan to abuse this fact whenever possible.
i heard you liked to roll, so I put a roll in your dodge so you could dodge while you roll
I'm a 14- or 15-year-old Female Elven Archer, and plan to abuse this fact whenever possible.

Teapot - 4 You are a very young elven archer, with a fine elven-crafted Yew Bow, with carvings running up and down its limbs. You have two strings, one already attached and a spare should the first break at any time. Your quiver holds a healthy supply of steel-tipped arrows, enough to last you for a number of fights. You are wearing leather armor that gives you free movement, yet sufficient protection from enemy blows. You have 5 gold coins and 5 silver coins. In total, that will be able to purchase either provisions to last a week, additional weaponry or armor should you need it, or perhaps use your money in other methods to improve your survival chances.
You start off in a residential area on the outskirts of the town, where most of the elven folk of the multi-cultural town live. You arrived last night and checked into the inn for a minimal fee. From here, you can either go to the main town square to pick up information, go to the market center to go shopping, or stay here and see what you can find with your fellow elves.
Sidenote: The money system won't be used too much, only having a main focus in the town, but for those that want to know exactly what they have in their pockets, 10 bronze is equal to 1 silver, and 10 silver is equal to 1 gold
You start off in a residential area on the outskirts of the town, where most of the elven folk of the multi-cultural town live. You arrived last night and checked into the inn for a minimal fee. From here, you can either go to the main town square to pick up information, go to the market center to go shopping, or stay here and see what you can find with your fellow elves.
Sidenote: The money system won't be used too much, only having a main focus in the town, but for those that want to know exactly what they have in their pockets, 10 bronze is equal to 1 silver, and 10 silver is equal to 1 gold
Teapot - 6 Now you're a lucky one! You found an elven merchant in the town market who listens to your tale. Whether he's inspired by you, feels compassion to aid one of his fellow elves, or takes pity on your childish appearance, it doesn't matter at all! He gives you all the food you expect you expect you'll need in the dungeon, and more, for free!
Folks trying to save loved ones? Fulfill some destinies and dreams? Sounds like a good time. I'll join the fun. Might even get paid. I hear someone's been putting out juicy bounties on all of these up n' coming grail hunters. Don't know what their end game is, but can't say I care if the money's good~
I'm a male werewolf, assassin, 22 years old. And for reasons unknown, I wear a monocle and a top hat.
I'm a male werewolf, assassin, 22 years old. And for reasons unknown, I wear a monocle and a top hat.

Linkachu - 2 You are an adult assassin werewolf. By day, you're an average man, by night, you are a fierce wolf man. You retain your normal inhibitions in both forms, apart from a shortened temper and the odd urge to drink out of the toilet. However, this also makes the teeth and claws of your night bestial form a handy weapon in its own right, unfortunately, you don't have much else. You have no weapons and armor, whatever you may have had before was broken when you forgot to remove it during your most recent transformation. On the other hand, you found a set of fancy clothes, how you did so I really shouldn’t say out loud. A monocle and top hat you found amongst them especially tickle your fancy. However, the monocle is cracked and the hat is very crooked, so you look rather odd to many. You have 2 silver coins in your pouch; it will be enough to fix either your monocle or your top hat, not both though. Although an adventurer would be wiser to invest in some kind of weapon or armor, so that being wolf-man by night didn’t mean you were a fleshy marshmallow by day.
You start off outside a mansion some distance away from town itself. It's early morning and you only recently turned back into your human form. You can see the town further down the hill, so you can go there to collect supplies, visit bars and inns, or check the town bulletin board to see what’s hip and happening in Valhalla. On the other hand, the mansion you appears to be empty, surely there is something within that you could salvage, I’m sure the owner isn’t going to miss anything, being mutilated and half-buried in the backyard and all...
You start off outside a mansion some distance away from town itself. It's early morning and you only recently turned back into your human form. You can see the town further down the hill, so you can go there to collect supplies, visit bars and inns, or check the town bulletin board to see what’s hip and happening in Valhalla. On the other hand, the mansion you appears to be empty, surely there is something within that you could salvage, I’m sure the owner isn’t going to miss anything, being mutilated and half-buried in the backyard and all...
Linkachu - 4 The front door is unfortunately locked, and you don't have a key. You try breaking it down, but with the wood of the door being 5 inches thick, that would be impossible. On the other hand, you sniff around and find an unlocked cellar door. Gaining access to the basement, you notice the vast quantities of fine wine on shelveslining the walls of the cellar. Feel free to take a couple of bottles. Some people are more cooperative when they have a bottle of best-quality wine in one hand. You see a small alcove in the corner, with another door which you deduce must lead into the mansion itself, that doesn't catch your eye yet though. Your eyes are drawn to a diary, in the worse kind of shape, on a desk just in front of you. You take a look and see that it's a diary of an adventurer, who some years ago went into the very dungeon you yourself are preparing to go into. Most of the pages are about him complaining about his few wounds from attacking creatures. One of those entries though, is more worthwhile. An entry about a creature you never heard of before, that you are most certainly going to find in the dungeon ahead...
Afterwards, you leave the diary where you found it, making a mental note of what you read. Now, you look at the door just next to you. Perhaps this is your second chance into the mansion itself...
Afterwards, you leave the diary where you found it, making a mental note of what you read. Now, you look at the door just next to you. Perhaps this is your second chance into the mansion itself...
Creepy diary entry, but I'll worry about that creature when there's reason to. Might even be able to use it to my advantage...
In the meantime, I'll be helping myself to a couple bottles of this wine. Can't say it's what I'd been hoping for, but it'd be a shame just leaving it here.
Now, let's try that door. Maybe lady luck'll smile down on me this time?
In the meantime, I'll be helping myself to a couple bottles of this wine. Can't say it's what I'd been hoping for, but it'd be a shame just leaving it here.
Now, let's try that door. Maybe lady luck'll smile down on me this time?

Oh oh, I wanna play! I wanna plaaay~
okay okay I think I'll be a 13-year-old female mage! This'll be fun and I do hope I'm more lucky than I usually am in things like this |3
okay okay I think I'll be a 13-year-old female mage! This'll be fun and I do hope I'm more lucky than I usually am in things like this |3
Linkachu – 2 You reach out to touch the door, and feel a slight tingle in your fingertips as they touch the doorknob. Realizing too late, a sudden force pushes you backwards, causing you to crash into one of the wine shelves. Now broken bottles, snapped wood, pouring wine, and blurry eyes are all around. You deduce that the door is magically enchanted, and trying to open it again would just knock you back again. Without the necessary magical aptitude to dispel such charms, you grudgingly accept defeat from the house, pick another path…
Tunduli/Tunolipede – 6 Looks like Lady Luck is welcoming you into this game nicely! Now hopefully you haven’t wasted all of it already. You are a human (or are you?) child mage, the second child in this game already. This dungeon isn’t going to look very fearsome anymore with all these pre-teen adventurers running around inside it. Sorcery in this world depends on the power of runecraft, requiring the union of casters and crafters to effectively cast charms and spells. You however, have the unique power of both. With your incredible magical aptitude, you can create your own runes from a mixture of stone and crystal. And then use it yourself to conjure magic. It would be such a waste to let such great power disappear into such a perilous dungeon, your reasons for obtaining its prized artefact must be great. You start off with a small collection of illumination and combat runes that should last you for a while and you would have little difficulty crafting more should you get the materials. Stone should be easy to find where you’re going. Crystal however would take a bit more digging, which you don’t have the strength for. You’re wearing specially woven, magical robes, which are designed to absorb magic, meaning casting your spells on your own cloth would give you a versatile shield. You currently have 20 gold, which would buy you a lot of stuff in town: more gear, a supply of crystals, even a cozy little house if you wanted. Now what’s a child doing with this kind of money anyway?
You start off in the Market Centre, your heavy bag of money hidden underneath your robe for safekeeping. The crowds are thick, and so are the shops. Almost anything and everything is sold here, especially equipment that an adventurer would need for his upcoming trial. There should be no harm in spending money here and there, or perhaps some other place in town, like the inns or the town square for useful information, catch your interest.
Tunduli/Tunolipede – 6 Looks like Lady Luck is welcoming you into this game nicely! Now hopefully you haven’t wasted all of it already. You are a human (or are you?) child mage, the second child in this game already. This dungeon isn’t going to look very fearsome anymore with all these pre-teen adventurers running around inside it. Sorcery in this world depends on the power of runecraft, requiring the union of casters and crafters to effectively cast charms and spells. You however, have the unique power of both. With your incredible magical aptitude, you can create your own runes from a mixture of stone and crystal. And then use it yourself to conjure magic. It would be such a waste to let such great power disappear into such a perilous dungeon, your reasons for obtaining its prized artefact must be great. You start off with a small collection of illumination and combat runes that should last you for a while and you would have little difficulty crafting more should you get the materials. Stone should be easy to find where you’re going. Crystal however would take a bit more digging, which you don’t have the strength for. You’re wearing specially woven, magical robes, which are designed to absorb magic, meaning casting your spells on your own cloth would give you a versatile shield. You currently have 20 gold, which would buy you a lot of stuff in town: more gear, a supply of crystals, even a cozy little house if you wanted. Now what’s a child doing with this kind of money anyway?
You start off in the Market Centre, your heavy bag of money hidden underneath your robe for safekeeping. The crowds are thick, and so are the shops. Almost anything and everything is sold here, especially equipment that an adventurer would need for his upcoming trial. There should be no harm in spending money here and there, or perhaps some other place in town, like the inns or the town square for useful information, catch your interest.
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- Shiny Eevee
- Conquering Hero

- Posts: 931
- Location: Land of Ribbons and Ice
- Title: Football
- Gender: Female
Posted on: Tue Oct 11, 2011 10:09 pm
I wanna plaaaay~
I'll be an 18 year old aurae, or wind spirit. And I have a penchant for splashing in puddles of water or liquified stuff. |D
I'll be an 18 year old aurae, or wind spirit. And I have a penchant for splashing in puddles of water or liquified stuff. |D

Ilu LoN for the sig <33333333333333333333333333333
SHSL Fangirl, at your service~
*Insert inaudible cruses and grumbles here*
Damn magic barriers... >=O
I finally give up trying to get inside the mansion and instead head into town in search of supplies. I'm hoping to find a weapon like a knife/dagger/etc. somewhere, whether it be for a cheap price or a five-finger discount. ;x
Damn magic barriers... >=O
I finally give up trying to get inside the mansion and instead head into town in search of supplies. I'm hoping to find a weapon like a knife/dagger/etc. somewhere, whether it be for a cheap price or a five-finger discount. ;x

omigosh I got a six eeheeheeee <3 (okay now I'm just jynxing myself >>)
Hrmmm ...
I look around the shops for a while for nothing in particular but finally decide to enter a shop looking for some nice crystals for me to buy. I sure hope some people are selling them ><
Hrmmm ...
I look around the shops for a while for nothing in particular but finally decide to enter a shop looking for some nice crystals for me to buy. I sure hope some people are selling them ><
Teapot - 5 You are one heck of a bargain hunter! You find a store where an interpret merchant is selling a stock on rare goods, including a rare mythril chainmail vest, one of the lightest pieces of armor you'll ever find, it's even lighter than your own clothing! Mythril is famed for this quality. And best of all, it's only 4 gold and 5 silver. That's most of your money, but for something this powerful, it would be worth it. Only real downside is... it doesn't exactly cover much...
Shiny Eevee - 1 You... what are you anyway? A wind spirit? I'm terrified! What are you going to do, blow dust into my eyes? Your kind may have long, if not immortal, lifespans, but you aren't that hard to fight. You can't die, but you can be blown apart by a Big Bad Wolf faster than he did with the straw house. Against something more human, they just need some fast hands and a bottle to lock you up for a loooong time. I suppose you do have healing magic, and a group of you working together would have the power to call down tempests. There are also ancient warrior aurae that can materialize themselves with weapons and armor, becoming a very powerful soldier indeed. But we're talking about 200 year old auraes here, you're not even a 10th of that age. Though you do have hope yet, if you can enhance your dormant magical powers somehow. Over a looong time, you managed to loot 2 silver and 5 bronze coins from various places, which you carry in your hand like a charm.
You start off in the skies above Valhalla, splashing with condensed rain inside a cloud, From your high place, you can see all of the town, knowing that amongst the people, are the daring adventurers you have long admired, and aspired to be like. You have the opportunity to try your luck in your little cloud village to find somebody or something that can help you prepare yourself for the surface, or jump down straight away and hope for the best.
Linkachu - 6 On your way to the town market, you notice a hooded figure following close behind. When you turn to face him, he silently points towards an alley. Following him, you start to notice a scent coming from him, a faint smell that only a werewolf could pick up, or produce. He explains that he noticed you looking completely ridiculous, and offers you an extra 3 gold coins, to help you clean yourself up, fix your monocle and tophat, and perhaps purchase yourself a nice suit to match. That's not the main topic though. He also gives you a small dagger, with a sheath with a red sun carved on it, this sun is currently glowing brightly, and you can feel heat even with the sheath on. He explains that its an enchanted dagger which is blessed with sunlight, granting it heated properties when the sun shines. Although it looses this power under the moon, you should do fine thanks to your blood. He insists that you try not to lose it in the dungeon ahead. He might need to give it for another wandering werewolf later. You stow the weapon in your pocket for now, thank the elder werewolf, and continue on to the town market, with at least a day-weapon checked off your list. (I know this doesn't seem like much overkill, but believe me, it is)
Tunolipede - 1 You got ripped off! You found a shop where a man insisted on selling you a healthy supply of crystals, for the price of 10 gold. You happily purchase, but later find out that you bought a months worth supply of salt! What are you going to do with all that Sodium Chloride now?
Shiny Eevee - 1 You... what are you anyway? A wind spirit? I'm terrified! What are you going to do, blow dust into my eyes? Your kind may have long, if not immortal, lifespans, but you aren't that hard to fight. You can't die, but you can be blown apart by a Big Bad Wolf faster than he did with the straw house. Against something more human, they just need some fast hands and a bottle to lock you up for a loooong time. I suppose you do have healing magic, and a group of you working together would have the power to call down tempests. There are also ancient warrior aurae that can materialize themselves with weapons and armor, becoming a very powerful soldier indeed. But we're talking about 200 year old auraes here, you're not even a 10th of that age. Though you do have hope yet, if you can enhance your dormant magical powers somehow. Over a looong time, you managed to loot 2 silver and 5 bronze coins from various places, which you carry in your hand like a charm.
You start off in the skies above Valhalla, splashing with condensed rain inside a cloud, From your high place, you can see all of the town, knowing that amongst the people, are the daring adventurers you have long admired, and aspired to be like. You have the opportunity to try your luck in your little cloud village to find somebody or something that can help you prepare yourself for the surface, or jump down straight away and hope for the best.
Linkachu - 6 On your way to the town market, you notice a hooded figure following close behind. When you turn to face him, he silently points towards an alley. Following him, you start to notice a scent coming from him, a faint smell that only a werewolf could pick up, or produce. He explains that he noticed you looking completely ridiculous, and offers you an extra 3 gold coins, to help you clean yourself up, fix your monocle and tophat, and perhaps purchase yourself a nice suit to match. That's not the main topic though. He also gives you a small dagger, with a sheath with a red sun carved on it, this sun is currently glowing brightly, and you can feel heat even with the sheath on. He explains that its an enchanted dagger which is blessed with sunlight, granting it heated properties when the sun shines. Although it looses this power under the moon, you should do fine thanks to your blood. He insists that you try not to lose it in the dungeon ahead. He might need to give it for another wandering werewolf later. You stow the weapon in your pocket for now, thank the elder werewolf, and continue on to the town market, with at least a day-weapon checked off your list. (I know this doesn't seem like much overkill, but believe me, it is)
Tunolipede - 1 You got ripped off! You found a shop where a man insisted on selling you a healthy supply of crystals, for the price of 10 gold. You happily purchase, but later find out that you bought a months worth supply of salt! What are you going to do with all that Sodium Chloride now?
[18:05] <Tun> I bet I got like a 1 and I ended up spending most my money on fake crystals and they won't give me a refund or something
psyyyychiiiic.
anyway, er, I decide to make do and keep the salt in my bag and look for some nice meat to keep. After all, they used to pay Roman soldiers with salt, right? It can't be too bad. ... I hope. :<
(derp)
psyyyychiiiic.
anyway, er, I decide to make do and keep the salt in my bag and look for some nice meat to keep. After all, they used to pay Roman soldiers with salt, right? It can't be too bad. ... I hope. :<
(derp)
I want to join this game! :3
My character will be a twenty-year-old female dragon fighter-mage with silver and emerald scales and the ability to change shape into a more humanoid version of herself (dragonborn for reference) so she can fit in with society better.
My character will be a twenty-year-old female dragon fighter-mage with silver and emerald scales and the ability to change shape into a more humanoid version of herself (dragonborn for reference) so she can fit in with society better.
Avatar by Sami, signature by LoN. :3


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