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Pokédex Entry: #024 Arbok

#024 Arbok
アーボック (Arbok)
Cobra Pokémon
Ability: Intimidate
Alt. Ability:
Shed Skin
Hidden Ability:
Unnerve
Height: 3.5m
Weight: 65kg
Male: 50%
Female: 50%
Egg Groups:
Ground
/ Dragon
Steps required to hatch: 5100
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Ice Fang | 1 | 65 | 95 | 15 | ![]() |
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Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
| Thunder Fang | 1 | 65 | 95 | 15 | ![]() |
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Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
| Fire Fang | 1 | 65 | 95 | 15 | ![]() |
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Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
| Wrap | 1 | 15 | 90 | 20 | ![]() |
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Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Leer | 1 | 0 | 100 | 30 | ![]() |
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Lowers the target's Defense by one stage. |
| Poison Sting | 1 | 15 | 100 | 35 | ![]() |
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Has a 30% chance to poison the target. |
| Bite | 1 | 60 | 100 | 25 | ![]() |
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Has a 30% chance to make the target flinch. |
| Poison Sting | 4 | 15 | 100 | 35 | ![]() |
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Has a 30% chance to poison the target. |
| Bite | 9 | 60 | 100 | 25 | ![]() |
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Has a 30% chance to make the target flinch. |
| Glare | 12 | 0 | 90 | 30 | ![]() |
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Paralyzes the target. |
| Screech | 17 | 0 | 85 | 40 | ![]() |
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Lowers the target's Defense by two stages. |
| Acid | 20 | 40 | 100 | 30 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| Crunch | 22 | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Defense by one stage. |
| Stockpile | 27 | 0 | -- | 20 | ![]() |
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Stores energy up to three times for use with Spit Up and Swallow. |
| Swallow | 27 | 0 | -- | 10 | ![]() |
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Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
| Spit Up | 27 | 1 | 100 | 10 | ![]() |
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Power is 100 times the amount of energy Stockpiled. |
| Acid Spray | 32 | 40 | 100 | 20 | ![]() |
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Lowers the target's Special Defense by one stage. |
| Mud Bomb | 39 | 65 | 85 | 10 | ![]() |
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Has a 30% chance to lower the target's accuracy by one stage. |
| Gastro Acid | 44 | 0 | 100 | 10 | ![]() |
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Nullifies target's ability until it leaves battle. |
| Haze | 51 | 0 | -- | 30 | ![]() |
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Resets all Pokémon's stats, accuracy, and evasion. |
| Coil | 56 | 0 | -- | 20 | ![]() |
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Raises the user's Attack, Defense, and accuracy by one stage each. |
| Gunk Shot | 63 | 120 | 70 | 5 | ![]() |
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Has a 30% chance to poison the target. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM09 | Venoshock | 65 | 100 | 10 | ![]() |
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Inflicts double damage if the target is Poisoned. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM26 | Earthquake | 100 | 100 | 10 | ![]() |
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Inflicts regular damage and can hit Dig users. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | 80 | 100 | 10 | ![]() |
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User digs underground, dodging all attacks, and hits next turn. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM34 | Sludge Wave | 95 | 100 | 10 | ![]() |
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Has a 10% chance to poison the target. |
| TM36 | Sludge Bomb | 90 | 100 | 10 | ![]() |
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Has a 30% chance to poison the target. |
| TM39 | Rock Tomb | 50 | 80 | 10 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM41 | Torment | 0 | 100 | 15 | ![]() |
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Prevents the target from using the same move twice in a row. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | 40 | 100 | 10 | ![]() |
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Takes the target's item. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM66 | Payback | 50 | 100 | 10 | ![]() |
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Power is doubled if the target has already moved this turn. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM78 | Bulldoze | 60 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM80 | Rock Slide | 75 | 90 | 10 | ![]() |
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Has a 30% chance to make the target flinch. |
| TM82 | Dragon Tail | 60 | 90 | 10 | ![]() |
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Ends wild battles. Forces trainers to switch Pokémon. |
| TM84 | Poison Jab | 80 | 100 | 20 | ![]() |
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Has a 30% chance to poison the target. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| HM04 | Strength | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 60 | 324 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 85 | 269 | 2 | |||
| Top Average: | 90 | |||||
| Defense: | 69 | 237 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 65 | 229 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 79 | 257 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 80 | 259 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 438 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.













