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Pokédex Entry: #531 Audino

#531 Audino
タブンネ ()
Hearing Pokémon
Ability: Healer
Alt. Ability:
Regenerator
Hidden Ability:
Klutz
Height: 1.1m
Weight: 31kg
Male: 50%
Female: 50%
Egg Group:
Fairy
Steps required to hatch: 5100
Held Item in Wild:
Oran Berry (50%)
Family:
Does not evolve
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Pound | 1 | 40 | 100 | 35 | ![]() |
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Inflicts regular damage with no additional effect. |
| Growl | 1 | 0 | 100 | 40 | ![]() |
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Lowers the target's Attack by one stage. |
| Helping Hand | 1 | 0 | -- | 20 | ![]() |
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Ally's next move inflicts half more damage. |
| Refresh | 5 | 0 | -- | 20 | ![]() |
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Cleanses the user of a burn, paralysis, or poison. |
| DoubleSlap | 10 | 15 | 85 | 10 | ![]() |
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Hits 2-5 times in one turn. |
| Attract | 15 | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Entrainment | 25 | 0 | 100 | 15 | ![]() |
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Copies the user's ability onto the target. |
| Heal Pulse | 35 | 0 | -- | 10 | ![]() |
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Heals the target for half its max HP. |
| After You | 40 | 0 | -- | 15 | ![]() |
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Makes the target act next this turn. |
| Simple Beam | 45 | 0 | 100 | 15 | ![]() |
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Changes the target's ability to Simple. |
| Last Resort | 55 | 140 | 100 | 5 | ![]() |
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Can only be used after all of the user's other moves have been used. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Amnesia | 0 | -- | 20 | ![]() |
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Raises the user's Special Defense by two stages. |
| Sweet Kiss | 0 | 75 | 10 | ![]() |
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Confuses the target. |
| Heal Bell | 0 | -- | 5 | ![]() |
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Cures the entire party of major status effects. |
| Encore | 0 | 100 | 5 | ![]() |
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Forces the target to repeat its last used move every turn for 2 to 6 turns. |
| Wish | 0 | -- | 10 | ![]() |
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User will recover half its max HP at the end of the next turn. |
| Yawn | 0 | -- | 10 | ![]() |
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Target sleeps at the end of the next turn. |
| Healing Wish | 0 | -- | 10 | ![]() |
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User faints. Its replacement has its HP fully restored and any major status effect removed. |
| Lucky Chant | 0 | -- | 30 | ![]() |
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Prevents the target from scoring critical hits for five turns. |
| Bestow | 0 | -- | 15 | ![]() |
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Gives the user's held item to the target. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM03 | Psyshock | 80 | 100 | 10 | ![]() |
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Inflicts damage based on the target's Defense, not Special Defense. |
| TM04 | Calm Mind | 0 | -- | 20 | ![]() |
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Raises the user's Special Attack and Special Defense by one stage. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM14 | Blizzard | 120 | 70 | 5 | ![]() |
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Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM16 | Light Screen | 0 | -- | 30 | ![]() |
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Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM19 | Telekinesis | 0 | -- | 15 | ![]() |
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Moves have 100% accuracy against the target for three turns. |
| TM20 | Safeguard | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM24 | Thunderbolt | 95 | 100 | 15 | ![]() |
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Has a 10% chance to paralyze the target. |
| TM25 | Thunder | 120 | 70 | 10 | ![]() |
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Has a 30% chance to paralyze the target. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | 80 | 100 | 10 | ![]() |
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User digs underground, dodging all attacks, and hits next turn. |
| TM29 | Psychic | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM33 | Reflect | 0 | -- | 20 | ![]() |
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Reduces damage from physical attacks by half. |
| TM35 | Flamethrower | 95 | 100 | 15 | ![]() |
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Has a 10% chance to burn the target. |
| TM38 | Fire Blast | 120 | 85 | 5 | ![]() |
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Has a 10% chance to burn the target. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM49 | Echoed Voice | 40 | 100 | 15 | ![]() |
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Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| TM56 | Fling | 1 | 100 | 10 | ![]() |
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Throws held item at the target; power depends on the item. |
| TM57 | Charge Beam | 50 | 90 | 10 | ![]() |
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Has a 70% chance to raise the user's Special Attack by one stage. |
| TM59 | Incinerate | 30 | 100 | 15 | ![]() |
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Destroys the target's held berry. |
| TM67 | Retaliate | 70 | 100 | 5 | ![]() |
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Has double power if a friendly Pokémon fainted last turn. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM73 | Thunder Wave | 0 | 100 | 20 | ![]() |
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Paralyzes the target. |
| TM77 | Psych Up | 0 | -- | 10 | ![]() |
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Discards the user's stat changes and copies the target's. |
| TM83 | Work Up | 0 | -- | 30 | ![]() |
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Raises the user's Attack and Special Attack by one stage each. |
| TM85 | Dream Eater | 100 | 100 | 15 | ![]() |
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Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | 0 | -- | 5 | ![]() |
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For five turns, slower Pokémon will act before faster Pokémon. |
| TM93 | Wild Charge | 90 | 100 | 15 | ![]() |
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User receives 1/4 the damage it inflicts in recoil. |
| HM03 | Surf | 95 | 100 | 15 | ![]() |
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Inflicts regular damage and can hit Dive users. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 103 | 410 | 2 | |||
| Top Average: | 80 | |||||
| Attack: | 60 | 219 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 86 | 271 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 60 | 219 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 86 | 271 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 50 | 199 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 445 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.












