Pokédex Entry: #004 Charmander

#004 Charmander

ヒトカゲ (Hitokage)
Lizard Pokémon
Fire
Ability: Blaze
Hidden Ability: Solar Power
Height: 0.6m
Weight: 8.5kg
Male: 87.5%
Female: 12.5%
Egg Groups: Monster / Dragon
Steps required to hatch: 5100

Family:


Charmander

Level up at Lv. 16

Charmeleon

Level up at Lv. 36

Charizard

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Scratch 1 40 100 35 Inflicts regular damage with no additional effect.
Growl 1 0 100 40 Lowers the target's Attack by one stage.
Ember 7 40 100 25 Has a 10% chance to burn the target.
SmokeScreen 10 0 100 20 Lowers the target's accuracy by one stage.
Scary Face 19 0 90 10 Lowers the target's Speed by two stages.
Fire Fang 25 65 95 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
Flame Burst 28 70 100 15 Deals splash damage to Pokémon next to the target.
Slash 34 70 100 20 Has an increased chance for a critical hit.
Flamethrower 37 95 100 15 Has a 10% chance to burn the target.
Fire Spin 43 35 85 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Inferno 46 100 50 5 Has a 100% chance to burn the target.
Attack Power Accuracy PP Type Damage Effect
Bite 60 100 25 Has a 30% chance to make the target flinch.
Belly Drum 0 -- 10 User pays half its max HP to max out its Attack.
Outrage 120 100 15 Hits every turn for 2-3 turns, then confuses the user.
Metal Claw 50 95 35 Has a 10% chance to raise the user's Attack by one stage.
Crunch 80 100 15 Has a 20% chance to lower the target's Defense by one stage.
AncientPower 60 100 5 Has a 10% chance to raise all of the user's stats by one stage.
Beat Up 1 100 10 Hits once for every conscious Pokémon the trainer has.
Dragon Dance 0 -- 20 Raises the user's Attack and Speed by one stage.
Flare Blitz 120 100 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Dragon Rush 100 75 10 Has a 20% chance to make the target flinch.
Attack Power Accuracy PP Type Damage Effect
Fire Pledge 50 100 10 With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM01 Hone Claws 0 -- 15 Raises the user's Attack and accuracy by one stage.
TM02 Dragon Claw 80 100 15 Inflicts regular damage with no additional effect.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break 75 100 15 Destroys Reflect and Light Screen.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM35 Flamethrower 95 100 15 Has a 10% chance to burn the target.
TM38 Fire Blast 120 85 5 Has a 10% chance to burn the target.
TM39 Rock Tomb 50 80 10 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace 60 -- 20 Never misses.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Flame Charge 50 100 20 Inflicts regular damage. Raises the user's Speed by one stage.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice 40 100 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM50 Overheat 140 90 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM59 Incinerate 30 100 15 Destroys the target's held berry.
TM61 Will-O-Wisp 0 75 15 Burns the target.
TM65 Shadow Claw 70 100 15 Has an increased chance for a critical hit.
TM75 Swords Dance 0 -- 30 Raises the user's Attack by two stages.
TM80 Rock Slide 75 90 10 Has a 30% chance to make the target flinch.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM01 Cut 50 95 30 Inflicts regular damage with no additional effect.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 39
 
282 0
Top Average: 80
 
Attack: 52
 
203 0
Top Average: 90
 
Defense: 43
 
185 0
Top Average: 83
 
Sp Attack: 60
 
219 0
Top Average: 83
 
Sp Defense: 50
 
199 0
Top Average: 83
 
Speed: 65
 
229 1
Top Average: 78
 
Base Stat Total: 309
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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