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Pokédex Entry: #344 Claydol

#344 Claydol
ネンドール (Nendoll)
Clay Doll Pokémon
/
Ability: Levitate
Height: 1.5m
Weight: 108kg
Male: 0%
Female: 0%
Egg Group:
Mineral
Steps required to hatch: 5100
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Confusion | 1 | 50 | 100 | 25 | ![]() |
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Has a 10% chance to confuse the target. |
| Harden | 1 | 0 | -- | 30 | ![]() |
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Raises the user's Defense by one stage. |
| Rapid Spin | 1 | 20 | 100 | 40 | ![]() |
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Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
| Harden | 4 | 0 | -- | 30 | ![]() |
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Raises the user's Defense by one stage. |
| Rapid Spin | 7 | 20 | 100 | 40 | ![]() |
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Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
| Psybeam | 15 | 65 | 100 | 20 | ![]() |
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Has a 10% chance to confuse the target. |
| Rock Tomb | 18 | 50 | 80 | 10 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| AncientPower | 26 | 60 | 100 | 5 | ![]() |
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Has a 10% chance to raise all of the user's stats by one stage. |
| Power Trick | 31 | 0 | -- | 10 | ![]() |
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User swaps Attack and Defense. |
| Sandstorm | 34 | 0 | -- | 10 | ![]() |
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Changes the weather to a sandstorm for five turns. |
| Hyper Beam | 36 | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| Extrasensory | 39 | 80 | 100 | 30 | ![]() |
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Has a 10% chance to make the target flinch. |
| Cosmic Power | 47 | 0 | -- | 20 | ![]() |
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Raises the user's Defense and Special Defense by one stage. |
| Guard Split | 54 | 0 | -- | 10 | ![]() |
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Averages Defense and Special Defense with the target. |
| Power Split | 54 | 0 | -- | 10 | ![]() |
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Averages Attack and Special Attack with the target. |
| Earth Power | 59 | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| Heal Block | 64 | 0 | 100 | 15 | ![]() |
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Prevents target from restoring its HP for five turns. |
| Explosion | 72 | 250 | 100 | 5 | ![]() |
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User faints. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM03 | Psyshock | 80 | 100 | 10 | ![]() |
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Inflicts damage based on the target's Defense, not Special Defense. |
| TM04 | Calm Mind | 0 | -- | 20 | ![]() |
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Raises the user's Special Attack and Special Defense by one stage. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM16 | Light Screen | 0 | -- | 30 | ![]() |
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Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM19 | Telekinesis | 0 | -- | 15 | ![]() |
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Moves have 100% accuracy against the target for three turns. |
| TM20 | Safeguard | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM23 | Smack Down | 50 | 100 | 15 | ![]() |
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Removes any immunity to Ground damage. |
| TM26 | Earthquake | 100 | 100 | 10 | ![]() |
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Inflicts regular damage and can hit Dig users. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | 80 | 100 | 10 | ![]() |
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User digs underground, dodging all attacks, and hits next turn. |
| TM29 | Psychic | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM33 | Reflect | 0 | -- | 20 | ![]() |
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Reduces damage from physical attacks by half. |
| TM37 | Sandstorm | 0 | -- | 10 | ![]() |
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Changes the weather to a sandstorm for five turns. |
| TM39 | Rock Tomb | 50 | 80 | 10 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM51 | Ally Switch | 0 | -- | 15 | ![]() |
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User switches places with the friendly Pokémon opposite it. |
| TM57 | Charge Beam | 50 | 90 | 10 | ![]() |
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Has a 70% chance to raise the user's Special Attack by one stage. |
| TM64 | Explosion | 250 | 100 | 5 | ![]() |
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User faints. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM69 | Rock Polish | 0 | -- | 20 | ![]() |
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Raises the user's Speed by two stages. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM71 | Stone Edge | 100 | 80 | 5 | ![]() |
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Has an increased chance for a critical hit. |
| TM74 | Gyro Ball | 1 | 100 | 5 | ![]() |
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Power raises when the user has lower Speed, up to a maximum of 150. |
| TM77 | Psych Up | 0 | -- | 10 | ![]() |
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Discards the user's stat changes and copies the target's. |
| TM78 | Bulldoze | 60 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM80 | Rock Slide | 75 | 90 | 10 | ![]() |
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Has a 30% chance to make the target flinch. |
| TM85 | Dream Eater | 100 | 100 | 15 | ![]() |
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Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | 0 | -- | 5 | ![]() |
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For five turns, slower Pokémon will act before faster Pokémon. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| HM04 | Strength | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 60 | 324 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 70 | 239 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 105 | 309 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 70 | 239 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 120 | 339 | 2 | |||
| Top Average: | 83 | |||||
| Speed: | 75 | 249 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 500 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.














