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Pokédex Entry: #585 Deerling

#585 Deerling
シキジカ ()
Season Pokémon
/
Ability: Chlorophyll
Alt. Ability:
Sap Sipper
Hidden Ability:
Serene Grace
Height: 0.6m
Weight: 19.5kg
Male: 50%
Female: 50%
Egg Group:
Ground
Steps required to hatch: 5100
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Tackle | 1 | 50 | 100 | 35 | ![]() |
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Inflicts regular damage with no additional effect. |
| Camouflage | 1 | 0 | -- | 20 | ![]() |
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User's type changes to match the terrain. |
| Growl | 4 | 0 | 100 | 40 | ![]() |
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Lowers the target's Attack by one stage. |
| Sand-Attack | 7 | 0 | 100 | 15 | ![]() |
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Lowers the target's accuracy by one stage. |
| Double Kick | 10 | 30 | 100 | 30 | ![]() |
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Hits twice in one turn. |
| Leech Seed | 13 | 0 | 90 | 10 | ![]() |
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Seeds the target, stealing HP from it every turn. |
| Faint Attack | 16 | 60 | -- | 20 | ![]() |
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Never misses. |
| Jump Kick | 24 | 100 | 95 | 10 | ![]() |
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If the user misses, it takes half the damage it would have inflicted in recoil. |
| Aromatherapy | 28 | 0 | -- | 5 | ![]() |
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Cures the entire party of major status effects. |
| Energy Ball | 32 | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| Charm | 36 | 0 | 100 | 20 | ![]() |
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Lowers the target's Attack by two stages. |
| Nature Power | 41 | 0 | -- | 20 | ![]() |
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Uses a move which depends upon the terrain. |
| SolarBeam | 51 | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Agility | 0 | -- | 30 | ![]() |
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Raises the user's Speed by two stages. |
| Baton Pass | 0 | -- | 40 | ![]() |
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Allows the trainer to switch out the user and pass effects along to its replacement. |
| Synthesis | 0 | -- | 5 | ![]() |
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Heals the user by half its max HP. Affected by weather. |
| Fake Tears | 0 | 100 | 20 | ![]() |
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Lowers the target's Special Defense by two stages. |
| Odor Sleuth | 0 | -- | 40 | ![]() |
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Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| GrassWhistle | 0 | 55 | 15 | ![]() |
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Puts the target to sleep. |
| Worry Seed | 0 | 100 | 10 | ![]() |
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Changes the target's ability to Insomnia. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM16 | Light Screen | 0 | -- | 30 | ![]() |
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Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM20 | Safeguard | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM30 | Shadow Ball | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM49 | Echoed Voice | 40 | 100 | 15 | ![]() |
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Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| TM53 | Energy Ball | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM67 | Retaliate | 70 | 100 | 5 | ![]() |
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Has double power if a friendly Pokémon fainted last turn. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM73 | Thunder Wave | 0 | 100 | 20 | ![]() |
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Paralyzes the target. |
| TM83 | Work Up | 0 | -- | 30 | ![]() |
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Raises the user's Attack and Special Attack by one stage each. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM93 | Wild Charge | 90 | 100 | 15 | ![]() |
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User receives 1/4 the damage it inflicts in recoil. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 60 | 324 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 60 | 219 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 50 | 199 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 40 | 179 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 50 | 199 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 75 | 249 | 1 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 335 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.












