Pokédex Entry: #232 Donphan

#232 Donphan

ドンファン (Donfan)
Armor Pokémon
Ground
Ability: Sturdy
Hidden Ability: Sand Veil
Height: 1.1m
Weight: 120kg
Male: 50%
Female: 50%
Egg Group: Ground
Steps required to hatch: 5100
Held Item in Wild: Passho Berry (5%)

Family:


Phanpy

Level up at Lv. 25

Donphan

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Fire Fang 1 65 95 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
Thunder Fang 1 65 95 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
Horn Attack 1 65 100 25 Inflicts regular damage with no additional effect.
Growl 1 0 100 40 Lowers the target's Attack by one stage.
Bulldoze 1 60 100 20 Has a 100% chance to lower the target's Speed by one stage.
Rapid Spin 6 20 100 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Knock Off 10 20 100 20 Target drops its held item.
Magnitude 19 1 100 30 Power varies randomly from 10 to 150.
Slam 24 80 75 20 Inflicts regular damage with no additional effect.
Fury Attack 25 15 85 20 Hits 2-5 times in one turn.
Assurance 31 50 100 10 Power is doubled if the target has already received damage this turn.
Scary Face 39 0 90 10 Lowers the target's Speed by two stages.
Earthquake 46 100 100 10 Inflicts regular damage and can hit Dig users.
Giga Impact 54 150 90 5 User foregoes its next turn to recharge.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM05 Roar 0 100 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake 100 100 10 Inflicts regular damage and can hit Dig users.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM37 Sandstorm 0 -- 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb 50 80 10 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice 40 100 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM69 Rock Polish 0 -- 20 Raises the user's Speed by two stages.
TM71 Stone Edge 100 80 5 Has an increased chance for a critical hit.
TM74 Gyro Ball 1 100 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM78 Bulldoze 60 100 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide 75 90 10 Has a 30% chance to make the target flinch.
TM84 Poison Jab 80 100 20 Has a 30% chance to poison the target.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 90
 
384 0
Top Average: 80
 
Attack: 120
 
339 1
Top Average: 90
 
Defense: 120
 
339 1
Top Average: 83
 
Sp Attack: 60
 
219 0
Top Average: 83
 
Sp Defense: 60
 
219 0
Top Average: 83
 
Speed: 50
 
199 0
Top Average: 78
 
Base Stat Total: 500
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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