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Pokédex Entry: #621 Druddigon

#621 Druddigon
クリムガン ()
Cave Pokémon
Ability: Rough Skin
Alt. Ability:
Sheer Force
Hidden Ability:
Mold Breaker
Height: 1.6m
Weight: 139kg
Male: 50%
Female: 50%
Egg Groups:
Monster
/ Dragon
Steps required to hatch: 7650
Held Item in Wild:
Dragon Fang (5%)
Family:
Does not evolve
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Leer | 1 | 0 | 100 | 30 | ![]() |
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Lowers the target's Defense by one stage. |
| Scratch | 1 | 40 | 100 | 35 | ![]() |
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Inflicts regular damage with no additional effect. |
| Hone Claws | 5 | 0 | -- | 15 | ![]() |
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Raises the user's Attack and accuracy by one stage. |
| Bite | 9 | 60 | 100 | 25 | ![]() |
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Has a 30% chance to make the target flinch. |
| Scary Face | 13 | 0 | 90 | 10 | ![]() |
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Lowers the target's Speed by two stages. |
| Slash | 21 | 70 | 100 | 20 | ![]() |
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Has an increased chance for a critical hit. |
| Crunch | 25 | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Defense by one stage. |
| Dragon Claw | 27 | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| Chip Away | 31 | 70 | 100 | 20 | ![]() |
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Ignores the target's stat modifiers. |
| Revenge | 35 | 60 | 100 | 10 | ![]() |
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Inflicts double damage if the user takes damage before attacking this turn. |
| Night Slash | 40 | 70 | 100 | 15 | ![]() |
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Has an increased chance for a critical hit. |
| Dragon Tail | 45 | 60 | 90 | 10 | ![]() |
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Ends wild battles. Forces trainers to switch Pokémon. |
| Superpower | 55 | 120 | 100 | 5 | ![]() |
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Lowers the user's Attack and Defense by one stage after inflicting damage. |
| Outrage | 62 | 120 | 100 | 15 | ![]() |
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Hits every turn for 2-3 turns, then confuses the user. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Glare | 0 | 90 | 30 | ![]() |
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Paralyzes the target. |
| Faint Attack | 60 | -- | 20 | ![]() |
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Never misses. |
| Pursuit | 40 | 100 | 20 | ![]() |
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If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| Metal Claw | 50 | 95 | 35 | ![]() |
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Has a 10% chance to raise the user's Attack by one stage. |
| Crush Claw | 75 | 95 | 10 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| Poison Tail | 50 | 100 | 25 | ![]() |
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Has an increased chance for a critical hit and a 10% chance to poison the target. |
| Sucker Punch | 80 | 100 | 5 | ![]() |
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Only works if the target is about to use a damaging move. |
| Thunder Fang | 65 | 95 | 15 | ![]() |
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Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
| Fire Fang | 65 | 95 | 15 | ![]() |
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Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Draco Meteor | 140 | 90 | 5 | ![]() |
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Lowers the user's Special Attack by two stages after inflicting damage. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM01 | Hone Claws | 0 | -- | 15 | ![]() |
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Raises the user's Attack and accuracy by one stage. |
| TM02 | Dragon Claw | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| TM05 | Roar | 0 | 100 | 20 | ![]() |
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Immediately ends wild battles. Forces trainers to switch Pokémon. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM12 | Taunt | 0 | 100 | 20 | ![]() |
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For the next few turns, the target can only use damaging moves. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM23 | Smack Down | 50 | 100 | 15 | ![]() |
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Removes any immunity to Ground damage. |
| TM26 | Earthquake | 100 | 100 | 10 | ![]() |
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Inflicts regular damage and can hit Dig users. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | 80 | 100 | 10 | ![]() |
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User digs underground, dodging all attacks, and hits next turn. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM35 | Flamethrower | 95 | 100 | 15 | ![]() |
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Has a 10% chance to burn the target. |
| TM36 | Sludge Bomb | 90 | 100 | 10 | ![]() |
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Has a 30% chance to poison the target. |
| TM39 | Rock Tomb | 50 | 80 | 10 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM40 | Aerial Ace | 60 | -- | 20 | ![]() |
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Never misses. |
| TM41 | Torment | 0 | 100 | 15 | ![]() |
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Prevents the target from using the same move twice in a row. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM52 | Focus Blast | 120 | 70 | 5 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM56 | Fling | 1 | 100 | 10 | ![]() |
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Throws held item at the target; power depends on the item. |
| TM57 | Charge Beam | 50 | 90 | 10 | ![]() |
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Has a 70% chance to raise the user's Special Attack by one stage. |
| TM59 | Incinerate | 30 | 100 | 15 | ![]() |
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Destroys the target's held berry. |
| TM65 | Shadow Claw | 70 | 100 | 15 | ![]() |
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Has an increased chance for a critical hit. |
| TM66 | Payback | 50 | 100 | 10 | ![]() |
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Power is doubled if the target has already moved this turn. |
| TM67 | Retaliate | 70 | 100 | 5 | ![]() |
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Has double power if a friendly Pokémon fainted last turn. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM78 | Bulldoze | 60 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM80 | Rock Slide | 75 | 90 | 10 | ![]() |
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Has a 30% chance to make the target flinch. |
| TM82 | Dragon Tail | 60 | 90 | 10 | ![]() |
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Ends wild battles. Forces trainers to switch Pokémon. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM91 | Flash Cannon | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| TM95 | Snarl | 55 | 95 | 15 | ![]() |
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Has a 100% chance to lower the target's Special Attack by one stage. |
| HM01 | Cut | 50 | 95 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
| HM03 | Surf | 95 | 100 | 15 | ![]() |
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Inflicts regular damage and can hit Dive users. |
| HM04 | Strength | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 77 | 358 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 120 | 339 | 2 | |||
| Top Average: | 90 | |||||
| Defense: | 90 | 279 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 60 | 219 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 90 | 279 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 48 | 195 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 485 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.















