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Pokédex Entry: #355 Duskull

#355 Duskull
ヨマワル (Yomawaru)
Requiem Pokémon
Ability: Levitate
Height: 0.8m
Weight: 15kg
Male: 50%
Female: 50%
Egg Group:
Indeterminate
Steps required to hatch: 6375
Held Item in Wild:
Kasib Berry (5%)
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Leer | 1 | 0 | 100 | 30 | ![]() |
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Lowers the target's Defense by one stage. |
| Night Shade | 1 | 1 | 100 | 15 | ![]() |
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Inflicts damage equal to the user's level. |
| Disable | 6 | 0 | 100 | 20 | ![]() |
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Disables the target's last used move for 1-8 turns. |
| Foresight | 9 | 0 | -- | 40 | ![]() |
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Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| Astonish | 14 | 30 | 100 | 15 | ![]() |
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Has a 30% chance to make the target flinch. |
| Confuse Ray | 17 | 0 | 100 | 10 | ![]() |
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Confuses the target. |
| Shadow Sneak | 22 | 40 | 100 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
| Pursuit | 25 | 40 | 100 | 20 | ![]() |
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If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| Will-O-Wisp | 33 | 0 | 75 | 15 | ![]() |
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Burns the target. |
| Hex | 38 | 50 | 100 | 10 | ![]() |
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Has double power if the target has a major status ailment. |
| Mean Look | 41 | 0 | -- | 5 | ![]() |
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Prevents the target from leaving battle. |
| Payback | 46 | 50 | 100 | 10 | ![]() |
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Power is doubled if the target has already moved this turn. |
| Future Sight | 49 | 100 | 100 | 10 | ![]() |
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Hits the target two turns later. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Faint Attack | 60 | -- | 20 | ![]() |
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Never misses. |
| Destiny Bond | 0 | -- | 5 | ![]() |
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If the user faints this turn, the target automatically will, too. |
| Pain Split | 0 | -- | 20 | ![]() |
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Sets the user's and targets's HP to the average of their current HP. |
| Memento | 0 | 100 | 10 | ![]() |
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Lowers the target's Attack and Special Attack by two stages. User faints. |
| Imprison | 0 | -- | 10 | ![]() |
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Prevents the target from using any moves that the user also knows. |
| Grudge | 0 | -- | 5 | ![]() |
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When the user faints, the PP of the move that fainted it will be reduced to 0. |
| Ominous Wind | 60 | 100 | 5 | ![]() |
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Has a 10% chance to raise all of the user's stats by one stage. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | 0 | -- | 20 | ![]() |
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Raises the user's Special Attack and Special Defense by one stage. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM12 | Taunt | 0 | 100 | 20 | ![]() |
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For the next few turns, the target can only use damaging moves. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM14 | Blizzard | 120 | 70 | 5 | ![]() |
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Has a 10% chance to freeze the target. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM19 | Telekinesis | 0 | -- | 15 | ![]() |
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Moves have 100% accuracy against the target for three turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM41 | Torment | 0 | 100 | 15 | ![]() |
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Prevents the target from using the same move twice in a row. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | 40 | 100 | 10 | ![]() |
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Takes the target's item. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM56 | Fling | 1 | 100 | 10 | ![]() |
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Throws held item at the target; power depends on the item. |
| TM57 | Charge Beam | 50 | 90 | 10 | ![]() |
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Has a 70% chance to raise the user's Special Attack by one stage. |
| TM61 | Will-O-Wisp | 0 | 75 | 15 | ![]() |
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Burns the target. |
| TM63 | Embargo | 0 | 100 | 15 | ![]() |
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Target cannot use held items. |
| TM66 | Payback | 50 | 100 | 10 | ![]() |
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Power is doubled if the target has already moved this turn. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM77 | Psych Up | 0 | -- | 10 | ![]() |
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Discards the user's stat changes and copies the target's. |
| TM85 | Dream Eater | 100 | 100 | 15 | ![]() |
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Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | 0 | -- | 5 | ![]() |
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For five turns, slower Pokémon will act before faster Pokémon. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 20 | 244 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 40 | 179 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 90 | 279 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 30 | 159 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 90 | 279 | 1 | |||
| Top Average: | 83 | |||||
| Speed: | 25 | 149 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 295 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.











