Pokédex Entry: #196 Espeon

#196 Espeon

エーフィ (Eifie)
Sun Pokémon
Psychic
Ability: Synchronize
Alt. Ability: Synchronize
Hidden Ability: Magic Bounce
Height: 0.9m
Weight: 26.5kg
Male: 87.5%
Female: 12.5%
Egg Group: Ground
Steps required to hatch: 8925

Family:


Eevee

Use item:

Vaporeon

Eevee

Use item:

Jolteon

Eevee

Use item:

Flareon

Eevee

Level up at day time when very happy

Espeon

Eevee

Level up at night time when very happy

Umbreon

Eevee

Level up when in Eterna Forest (Sinnoh)

Leafeon

Eevee

Level up when in Route 217 (Sinnoh)

Glaceon

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Tail Whip 1 0 100 30 Lowers the target's Defense by one stage.
Tackle 1 50 100 35 Inflicts regular damage with no additional effect.
Helping Hand 1 0 -- 20 Ally's next move inflicts half more damage.
Sand-Attack 8 0 100 15 Lowers the target's accuracy by one stage.
Confusion 15 50 100 25 Has a 10% chance to confuse the target.
Quick Attack 22 40 100 30 Inflicts regular damage with no additional effect.
Psybeam 36 65 100 20 Has a 10% chance to confuse the target.
Future Sight 43 100 100 10 Hits the target two turns later.
Last Resort 50 140 100 5 Can only be used after all of the user's other moves have been used.
Psych Up 57 0 -- 10 Discards the user's stat changes and copies the target's.
Psychic 64 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
Morning Sun 71 0 -- 5 Heals the user by half its max HP. Affected by weather.
Power Swap 78 0 -- 10 User swaps Attack and Special Attack changes with the target.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM03 Psyshock 80 100 10 Inflicts damage based on the target's Defense, not Special Defense.
TM04 Calm Mind 0 -- 20 Raises the user's Special Attack and Special Defense by one stage.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM16 Light Screen 0 -- 30 Reduces damage from special attacks by 50% for five turns..
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM19 Telekinesis 0 -- 15 Moves have 100% accuracy against the target for three turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100 10 User digs underground, dodging all attacks, and hits next turn.
TM29 Psychic 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM30 Shadow Ball 80 100 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM33 Reflect 0 -- 20 Reduces damage from physical attacks by half.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice 40 100 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM67 Retaliate 70 100 5 Has double power if a friendly Pokémon fainted last turn.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM77 Psych Up 0 -- 10 Discards the user's stat changes and copies the target's.
TM83 Work Up 0 -- 30 Raises the user's Attack and Special Attack by one stage each.
TM85 Dream Eater 100 100 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
TM86 Grass Knot 1 100 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92 Trick Room 0 -- 5 For five turns, slower Pokémon will act before faster Pokémon.
HM01 Cut 50 95 30 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 65
 
334 0
Top Average: 80
 
Attack: 65
 
229 0
Top Average: 90
 
Defense: 60
 
219 0
Top Average: 83
 
Sp Attack: 130
 
359 2
Top Average: 83
 
Sp Defense: 95
 
289 0
Top Average: 83
 
Speed: 110
 
319 0
Top Average: 78
 
Base Stat Total: 525
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.