Pokédex Entry: #102 Exeggcute

#102 Exeggcute

タマタマ (Tamatama)
Egg Pokémon
Grass / Psychic
Ability: Chlorophyll
Hidden Ability: Harvest
Height: 0.4m
Weight: 2.5kg
Male: 50%
Female: 50%
Egg Group: Plant
Steps required to hatch: 5100

Family:

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Barrage 1 15 85 20 Hits 2-5 times in one turn.
Uproar 1 90 100 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Hypnosis 1 0 60 20 Puts the target to sleep.
Reflect 7 0 -- 20 Reduces damage from physical attacks by half.
Leech Seed 11 0 90 10 Seeds the target, stealing HP from it every turn.
Stun Spore 19 0 75 30 Paralyzes the target.
PoisonPowder 21 0 75 35 Poisons the target.
Sleep Powder 23 0 75 15 Puts the target to sleep.
Confusion 27 50 100 25 Has a 10% chance to confuse the target.
Worry Seed 33 0 100 10 Changes the target's ability to Insomnia.
SolarBeam 43 120 100 10 Requires a turn to charge before attacking.
Psychic 47 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
Bestow 53 0 -- 15 Gives the user's held item to the target.
Attack Power Accuracy PP Type Damage Effect
Synthesis 0 -- 5 Heals the user by half its max HP. Affected by weather.
Moonlight 0 -- 5 Heals the user by half its max HP. Affected by weather.
AncientPower 60 100 5 Has a 10% chance to raise all of the user's stats by one stage.
Nature Power 0 -- 20 Uses a move which depends upon the terrain.
Ingrain 0 -- 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Block 0 -- 5 Prevents the target from leaving battle.
Lucky Chant 0 -- 30 Prevents the target from scoring critical hits for five turns.
Power Swap 0 -- 10 User swaps Attack and Special Attack changes with the target.
Leaf Storm 140 90 5 Lowers the user's Special Attack by two stages after inflicting damage.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM16 Light Screen 0 -- 30 Reduces damage from special attacks by 50% for five turns..
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM19 Telekinesis 0 -- 15 Moves have 100% accuracy against the target for three turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 SolarBeam 120 100 10 Requires a turn to charge before attacking.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM33 Reflect 0 -- 20 Reduces damage from physical attacks by half.
TM36 Sludge Bomb 90 100 10 Has a 30% chance to poison the target.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM53 Energy Ball 80 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM64 Explosion 250 100 5 User faints.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance 0 -- 30 Raises the user's Attack by two stages.
TM77 Psych Up 0 -- 10 Discards the user's stat changes and copies the target's.
TM85 Dream Eater 100 100 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
TM86 Grass Knot 1 100 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92 Trick Room 0 -- 5 For five turns, slower Pokémon will act before faster Pokémon.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.
Attack Power Accuracy PP Type Damage Effect
Synthesis 0 -- 5 Heals the user by half its max HP. Affected by weather.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 60
 
324 0
Top Average: 80
 
Attack: 40
 
179 0
Top Average: 90
 
Defense: 80
 
259 1
Top Average: 83
 
Sp Attack: 60
 
219 0
Top Average: 83
 
Sp Defense: 45
 
189 0
Top Average: 83
 
Speed: 40
 
179 0
Top Average: 78
 
Base Stat Total: 325
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.