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Pokédex Entry: #590 Foongus

#590 Foongus
タマゲタケ ()
Mushroom Pokémon
/
Ability: Effect Spore
Hidden Ability:
Regenerator
Height: 0.2m
Weight: 1kg
Male: 50%
Female: 50%
Egg Group:
Plant
Steps required to hatch: 5100
Held Item in Wild:
TinyMushroom (50%)
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Absorb | 1 | 20 | 100 | 25 | ![]() |
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Heals the user by half the damage inflicted. |
| Growth | 6 | 0 | -- | 40 | ![]() |
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Raises the user's Attack and Special Attack by one stage. |
| Astonish | 8 | 30 | 100 | 15 | ![]() |
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Has a 30% chance to make the target flinch. |
| Ingrain | 18 | 0 | -- | 20 | ![]() |
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Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
| Faint Attack | 20 | 60 | -- | 20 | ![]() |
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Never misses. |
| Toxic | 32 | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| Synthesis | 35 | 0 | -- | 5 | ![]() |
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Heals the user by half its max HP. Affected by weather. |
| Clear Smog | 39 | 50 | -- | 15 | ![]() |
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Removes all of the target's stat modifiers. |
| SolarBeam | 43 | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| Rage Powder | 45 | 0 | -- | 20 | ![]() |
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Redirects the target's single-target effects to the user for this turn. |
| Spore | 50 | 0 | 100 | 15 | ![]() |
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Puts the target to sleep. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Growth | 0 | -- | 40 | ![]() |
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Raises the user's Attack and Special Attack by one stage. |
| PoisonPowder | 0 | 75 | 35 | ![]() |
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Poisons the target. |
| Stun Spore | 0 | 75 | 30 | ![]() |
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Paralyzes the target. |
| Gastro Acid | 0 | 100 | 10 | ![]() |
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Nullifies target's ability until it leaves battle. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM09 | Venoshock | 65 | 100 | 10 | ![]() |
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Inflicts double damage if the target is Poisoned. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM36 | Sludge Bomb | 90 | 100 | 10 | ![]() |
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Has a 30% chance to poison the target. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM53 | Energy Ball | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM66 | Payback | 50 | 100 | 10 | ![]() |
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Power is doubled if the target has already moved this turn. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 69 | 342 | 1 | |||
| Top Average: | 80 | |||||
| Attack: | 55 | 209 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 45 | 189 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 55 | 209 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 55 | 209 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 15 | 129 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 294 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.










