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Pokédex Entry: #649 Genesect

#649 Genesect
ゲノセクト ()
Paleozoic Pokémon
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Ability: Download
Height: 1.5m
Weight: 82.5kg
Male: 0%
Female: 0%
Egg Group:
No Eggs
Steps required to hatch: 30600
Family:
Does not evolve
Special Forms:
Form changes to match Genesect's held Drive. The only differences are the color of its weapon and Techno Blast's type.
|
Standard Form |
Douse Drive |
Shock Drive |
Burn Drive |
Chill Drive |
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Techno Blast | 1 | 85 | 100 | 5 | ![]() |
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If the user is holding a plate, the damage inflicted will match it. |
| Quick Attack | 1 | 40 | 100 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
| Magnet Rise | 1 | 0 | -- | 10 | ![]() |
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User is immune to Ground moves and effects for five turns. |
| Metal Claw | 1 | 50 | 95 | 35 | ![]() |
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Has a 10% chance to raise the user's Attack by one stage. |
| Screech | 1 | 0 | 85 | 40 | ![]() |
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Lowers the target's Defense by two stages. |
| Lock-On | 11 | 0 | -- | 5 | ![]() |
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Ensures that the user's next move will hit the target. |
| Flame Charge | 18 | 50 | 100 | 20 | ![]() |
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Inflicts regular damage. Raises the user's Speed by one stage. |
| Magnet Bomb | 22 | 60 | -- | 20 | ![]() |
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Never misses. |
| Slash | 29 | 70 | 100 | 20 | ![]() |
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Has an increased chance for a critical hit. |
| Metal Sound | 33 | 0 | 85 | 40 | ![]() |
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Lowers the target's Special Defense by two stages. |
| Signal Beam | 40 | 75 | 100 | 15 | ![]() |
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Has a 10% chance to confuse the target. |
| X-Scissor | 51 | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| Bug Buzz | 55 | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| Simple Beam | 62 | 0 | 100 | 15 | ![]() |
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Changes the target's ability to Simple. |
| Hyper Beam | 73 | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM01 | Hone Claws | 0 | -- | 15 | ![]() |
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Raises the user's Attack and accuracy by one stage. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM14 | Blizzard | 120 | 70 | 5 | ![]() |
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Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM16 | Light Screen | 0 | -- | 30 | ![]() |
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Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM24 | Thunderbolt | 95 | 100 | 15 | ![]() |
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Has a 10% chance to paralyze the target. |
| TM25 | Thunder | 120 | 70 | 10 | ![]() |
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Has a 30% chance to paralyze the target. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM33 | Reflect | 0 | -- | 20 | ![]() |
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Reduces damage from physical attacks by half. |
| TM35 | Flamethrower | 95 | 100 | 15 | ![]() |
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Has a 10% chance to burn the target. |
| TM40 | Aerial Ace | 60 | -- | 20 | ![]() |
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Never misses. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Flame Charge | 50 | 100 | 20 | ![]() |
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Inflicts regular damage. Raises the user's Speed by one stage. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM53 | Energy Ball | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM57 | Charge Beam | 50 | 90 | 10 | ![]() |
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Has a 70% chance to raise the user's Special Attack by one stage. |
| TM64 | Explosion | 250 | 100 | 5 | ![]() |
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User faints. |
| TM65 | Shadow Claw | 70 | 100 | 15 | ![]() |
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Has an increased chance for a critical hit. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM69 | Rock Polish | 0 | -- | 20 | ![]() |
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Raises the user's Speed by two stages. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM73 | Thunder Wave | 0 | 100 | 20 | ![]() |
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Paralyzes the target. |
| TM76 | Struggle Bug | 30 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Special Attack by one stage. |
| TM81 | X-Scissor | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM89 | U-turn | 70 | 100 | 20 | ![]() |
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User must switch out after attacking. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM91 | Flash Cannon | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| HM02 | Fly | 90 | 95 | 15 | ![]() |
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User flies high into the air, dodging all attacks, and hits next turn. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 71 | 346 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 120 | 339 | 1 | |||
| Top Average: | 90 | |||||
| Defense: | 95 | 289 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 120 | 339 | 1 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 95 | 289 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 99 | 297 | 1 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 600 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.













