Pokédex Entry: #044 Gloom

#044 Gloom

クサイハナ (Kusaihana)
Weed Pokémon
Grass / Poison
Ability: Chlorophyll
Hidden Ability: Stench
Height: 0.8m
Weight: 8.6kg
Male: 50%
Female: 50%
Egg Group: Plant
Steps required to hatch: 5100

Family:


Oddish

Level up at Lv. 21

Gloom

Use item:

Vileplume

Gloom

Use item:

Bellossom

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Absorb 1 20 100 25 Heals the user by half the damage inflicted.
Acid 1 40 100 30 Has a 10% chance to lower the target's Special Defense by one stage.
Acid 9 40 100 30 Has a 10% chance to lower the target's Special Defense by one stage.
PoisonPowder 13 0 75 35 Poisons the target.
Stun Spore 15 0 75 30 Paralyzes the target.
Sleep Powder 17 0 75 15 Puts the target to sleep.
Lucky Chant 29 0 -- 30 Prevents the target from scoring critical hits for five turns.
Moonlight 41 0 -- 5 Heals the user by half its max HP. Affected by weather.
Petal Dance 53 120 100 10 Hits every turn for 2-3 turns, then confuses the user.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM09 Venoshock 65 100 10 Inflicts double damage if the target is Poisoned.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 SolarBeam 120 100 10 Requires a turn to charge before attacking.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM36 Sludge Bomb 90 100 10 Has a 30% chance to poison the target.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM53 Energy Ball 80 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance 0 -- 30 Raises the user's Attack by two stages.
TM86 Grass Knot 1 100 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 50 95 30 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 60
 
324 0
Top Average: 80
 
Attack: 65
 
229 0
Top Average: 90
 
Defense: 70
 
239 0
Top Average: 83
 
Sp Attack: 85
 
269 2
Top Average: 83
 
Sp Defense: 75
 
249 0
Top Average: 83
 
Speed: 40
 
179 0
Top Average: 78
 
Base Stat Total: 395
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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