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Pokédex Entry: #250 Ho-Oh

#250 Ho-Oh
ホウオウ (Houou)
Rainbow Pokémon
/
Ability: Pressure
Hidden Ability:
Regenerator
Height: 3.8m
Weight: 199kg
Male: 0%
Female: 0%
Egg Group:
No Eggs
Steps required to hatch: 30600
Held Item in Wild:
Sacred Ash (100%)
Family:
Does not evolve
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Weather Ball | 1 | 50 | 100 | 10 | ![]() |
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If there be weather, this move has doubled power and the weather's type. |
| Gust | 9 | 40 | 100 | 35 | ![]() |
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Inflicts regular damage and can hit Pokémon in the air. |
| Brave Bird | 15 | 120 | 100 | 15 | ![]() |
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User receives 1/3 the damage inflicted in recoil. |
| Extrasensory | 23 | 80 | 100 | 30 | ![]() |
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Has a 10% chance to make the target flinch. |
| Sunny Day | 29 | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| Fire Blast | 37 | 120 | 85 | 5 | ![]() |
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Has a 10% chance to burn the target. |
| Sacred Fire | 43 | 100 | 95 | 5 | ![]() |
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Has a 50% chance to burn the target. Lets frozen Pokémon thaw themselves. |
| Punishment | 50 | 1 | 100 | 5 | ![]() |
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Power increases against targets with more raised stats, up to a maximum of 200. |
| AncientPower | 57 | 60 | 100 | 5 | ![]() |
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Has a 10% chance to raise all of the user's stats by one stage. |
| Safeguard | 65 | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| Recover | 71 | 0 | -- | 10 | ![]() |
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Heals the user by half its max HP. |
| Future Sight | 79 | 100 | 100 | 10 | ![]() |
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Hits the target two turns later. |
| Calm Mind | 93 | 0 | -- | 20 | ![]() |
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Raises the user's Special Attack and Special Defense by one stage. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | 0 | -- | 20 | ![]() |
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Raises the user's Special Attack and Special Defense by one stage. |
| TM05 | Roar | 0 | 100 | 20 | ![]() |
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Immediately ends wild battles. Forces trainers to switch Pokémon. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM16 | Light Screen | 0 | -- | 30 | ![]() |
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Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM20 | Safeguard | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM24 | Thunderbolt | 95 | 100 | 15 | ![]() |
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Has a 10% chance to paralyze the target. |
| TM25 | Thunder | 120 | 70 | 10 | ![]() |
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Has a 30% chance to paralyze the target. |
| TM26 | Earthquake | 100 | 100 | 10 | ![]() |
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Inflicts regular damage and can hit Dig users. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM33 | Reflect | 0 | -- | 20 | ![]() |
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Reduces damage from physical attacks by half. |
| TM35 | Flamethrower | 95 | 100 | 15 | ![]() |
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Has a 10% chance to burn the target. |
| TM37 | Sandstorm | 0 | -- | 10 | ![]() |
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Changes the weather to a sandstorm for five turns. |
| TM38 | Fire Blast | 120 | 85 | 5 | ![]() |
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Has a 10% chance to burn the target. |
| TM40 | Aerial Ace | 60 | -- | 20 | ![]() |
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Never misses. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Flame Charge | 50 | 100 | 20 | ![]() |
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Inflicts regular damage. Raises the user's Speed by one stage. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM49 | Echoed Voice | 40 | 100 | 15 | ![]() |
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Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| TM50 | Overheat | 140 | 90 | 5 | ![]() |
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Lowers the user's Special Attack by two stages after inflicting damage. |
| TM57 | Charge Beam | 50 | 90 | 10 | ![]() |
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Has a 70% chance to raise the user's Special Attack by one stage. |
| TM58 | Sky Drop | 60 | 100 | 10 | ![]() |
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Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
| TM59 | Incinerate | 30 | 100 | 15 | ![]() |
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Destroys the target's held berry. |
| TM61 | Will-O-Wisp | 0 | 75 | 15 | ![]() |
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Burns the target. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM73 | Thunder Wave | 0 | 100 | 20 | ![]() |
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Paralyzes the target. |
| TM77 | Psych Up | 0 | -- | 10 | ![]() |
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Discards the user's stat changes and copies the target's. |
| TM78 | Bulldoze | 60 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM85 | Dream Eater | 100 | 100 | 15 | ![]() |
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Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM88 | Pluck | 60 | 100 | 20 | ![]() |
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If target has a berry, inflicts double damage and uses the berry. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| HM02 | Fly | 90 | 95 | 15 | ![]() |
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User flies high into the air, dodging all attacks, and hits next turn. |
| HM04 | Strength | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 106 | 416 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 130 | 359 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 90 | 279 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 110 | 319 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 154 | 407 | 3 | |||
| Top Average: | 83 | |||||
| Speed: | 90 | 279 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 680 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.













