Pokédex Entry: #430 Honchkrow

#430 Honchkrow

ドンカラス (Donkarasu)
Big Boss Pokémon
Dark / Flying
Ability: Insomnia
Alt. Ability: Super Luck
Hidden Ability: Moxie
Height: 0.9m
Weight: 27.3kg
Male: 50%
Female: 50%
Egg Group: Flying
Steps required to hatch: 5100

Family:

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Astonish 1 30 100 15 Has a 30% chance to make the target flinch.
Pursuit 1 40 100 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Haze 1 0 -- 30 Resets all Pokémon's stats, accuracy, and evasion.
Wing Attack 1 60 100 35 Inflicts regular damage with no additional effect.
Swagger 25 0 90 15 Raises the target's Attack by two stages and confuses the target.
Nasty Plot 35 0 -- 20 Raises the user's Special Attack by two stages.
Foul Play 45 95 100 15 Calculates damage with the target's attacking stat.
Night Slash 55 70 100 15 Has an increased chance for a critical hit.
Quash 65 0 100 15 Makes the target act last this turn.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM04 Calm Mind 0 -- 20 Raises the user's Special Attack and Special Defense by one stage.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM12 Taunt 0 100 20 For the next few turns, the target can only use damaging moves.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM30 Shadow Ball 80 100 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM40 Aerial Ace 60 -- 20 Never misses.
TM41 Torment 0 100 15 Prevents the target from using the same move twice in a row.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM59 Incinerate 30 100 15 Destroys the target's held berry.
TM60 Quash 0 100 15 Makes the target act last this turn.
TM63 Embargo 0 100 15 Target cannot use held items.
TM66 Payback 50 100 10 Power is doubled if the target has already moved this turn.
TM67 Retaliate 70 100 5 Has double power if a friendly Pokémon fainted last turn.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM73 Thunder Wave 0 100 20 Paralyzes the target.
TM77 Psych Up 0 -- 10 Discards the user's stat changes and copies the target's.
TM85 Dream Eater 100 100 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM88 Pluck 60 100 20 If target has a berry, inflicts double damage and uses the berry.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM95 Snarl 55 95 15 Has a 100% chance to lower the target's Special Attack by one stage.
HM02 Fly 90 95 15 User flies high into the air, dodging all attacks, and hits next turn.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 100
 
404 0
Top Average: 80
 
Attack: 125
 
349 2
Top Average: 90
 
Defense: 52
 
203 0
Top Average: 83
 
Sp Attack: 105
 
309 0
Top Average: 83
 
Sp Defense: 52
 
203 0
Top Average: 83
 
Speed: 71
 
241 0
Top Average: 78
 
Base Stat Total: 505
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.