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Pokédex Entry: #116 Horsea

#116 Horsea
タッツー (Tattu)
Dragon Pokémon
Ability: Swift Swim
Alt. Ability:
Sniper
Hidden Ability:
Damp
Height: 0.4m
Weight: 8kg
Male: 50%
Female: 50%
Egg Groups:
Water 1
/ Dragon
Steps required to hatch: 5100
Held Item in Wild:
Dragon Scale (5%)
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Bubble | 1 | 20 | 100 | 30 | ![]() |
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Has a 10% chance to lower the target's Speed by one stage. |
| SmokeScreen | 4 | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| Leer | 8 | 0 | 100 | 30 | ![]() |
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Lowers the target's Defense by one stage. |
| Focus Energy | 14 | 0 | -- | 30 | ![]() |
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Increases the user's chance to score a critical hit. |
| Agility | 23 | 0 | -- | 30 | ![]() |
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Raises the user's Speed by two stages. |
| Twister | 26 | 40 | 100 | 20 | ![]() |
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Has chance to make the target flinch. |
| Hydro Pump | 35 | 120 | 80 | 5 | ![]() |
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Inflicts regular damage with no additional effect. |
| Dragon Dance | 38 | 0 | -- | 20 | ![]() |
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Raises the user's Attack and Speed by one stage. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Disable | 0 | 100 | 20 | ![]() |
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Disables the target's last used move for 1-8 turns. |
| Aurora Beam | 65 | 100 | 20 | ![]() |
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Has a 10% chance to lower the target's Attack by one stage. |
| Splash | 0 | -- | 40 | ![]() |
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Does nothing. |
| Flail | 1 | 100 | 15 | ![]() |
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Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Octazooka | 65 | 85 | 10 | ![]() |
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Has a 50% chance to lower the target's accuracy by one stage. |
| Outrage | 120 | 100 | 15 | ![]() |
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Hits every turn for 2-3 turns, then confuses the user. |
| Signal Beam | 75 | 100 | 15 | ![]() |
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Has a 10% chance to confuse the target. |
| Muddy Water | 95 | 85 | 10 | ![]() |
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Has a 30% chance to lower the target's accuracy by one stage. |
| Clear Smog | 50 | -- | 15 | ![]() |
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Removes all of the target's stat modifiers. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM07 | Hail | 0 | -- | 10 | ![]() |
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Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM14 | Blizzard | 120 | 70 | 5 | ![]() |
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Has a 10% chance to freeze the target. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM55 | Scald | 80 | 100 | 15 | ![]() |
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Has a 30% chance to burn the target. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM91 | Flash Cannon | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| HM03 | Surf | 95 | 100 | 15 | ![]() |
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Inflicts regular damage and can hit Dive users. |
| HM05 | Waterfall | 80 | 100 | 15 | ![]() |
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Has a 20% chance to make the target flinch. |
| HM06 | Dive | 80 | 100 | 10 | ![]() |
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User dives underwater, dodging all attacks, and hits next turn. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Octazooka | 65 | 85 | 10 | ![]() |
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Has a 50% chance to lower the target's accuracy by one stage. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 30 | 264 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 40 | 179 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 70 | 239 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 70 | 239 | 1 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 25 | 149 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 60 | 219 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 295 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.










