Pokédex Entry: #314 Illumise

#314 Illumise

イルミーゼ (Illumise)
Firefly Pokémon
Bug
Ability: Oblivious
Alt. Ability: Tinted Lens
Hidden Ability: Prankster
Height: 0.6m
Weight: 17.7kg
Male: 0%
Female: 100%
Egg Groups: Bug / Humanshape
Steps required to hatch: 3825

Family:


Does not evolve

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Tackle 1 50 100 35 Inflicts regular damage with no additional effect.
Charm 9 0 100 20 Lowers the target's Attack by two stages.
Moonlight 13 0 -- 5 Heals the user by half its max HP. Affected by weather.
Quick Attack 17 40 100 30 Inflicts regular damage with no additional effect.
Wish 21 0 -- 10 User will recover half its max HP at the end of the next turn.
Encore 25 0 100 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Flatter 29 0 100 15 Raises the target's Special Attack by one stage and confuses the target.
Helping Hand 33 0 -- 20 Ally's next move inflicts half more damage.
Zen Headbutt 37 80 90 15 Has a 20% chance to make the target flinch.
Bug Buzz 41 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
Covet 45 60 100 40 Takes the target's item.
Attack Power Accuracy PP Type Damage Effect
Growth 0 -- 40 Raises the user's Attack and Special Attack by one stage.
Confuse Ray 0 100 10 Confuses the target.
Baton Pass 0 -- 40 Allows the trainer to switch out the user and pass effects along to its replacement.
Encore 0 100 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Fake Tears 0 100 20 Lowers the target's Special Defense by two stages.
Bug Buzz 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM16 Light Screen 0 -- 30 Reduces damage from special attacks by 50% for five turns..
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 SolarBeam 120 100 10 Requires a turn to charge before attacking.
TM24 Thunderbolt 95 100 15 Has a 10% chance to paralyze the target.
TM25 Thunder 120 70 10 Has a 30% chance to paralyze the target.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball 80 100 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM31 Brick Break 75 100 15 Destroys Reflect and Light Screen.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM40 Aerial Ace 60 -- 20 Never misses.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM57 Charge Beam 50 90 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM62 Acrobatics 55 100 15 Has double power if the user has no held item.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM73 Thunder Wave 0 100 20 Paralyzes the target.
TM76 Struggle Bug 30 100 20 Has a 100% chance to lower the target's Special Attack by one stage.
TM77 Psych Up 0 -- 10 Discards the user's stat changes and copies the target's.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM89 U-turn 70 100 20 User must switch out after attacking.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 65
 
334 0
Top Average: 80
 
Attack: 47
 
193 0
Top Average: 90
 
Defense: 55
 
209 0
Top Average: 83
 
Sp Attack: 73
 
245 0
Top Average: 83
 
Sp Defense: 75
 
249 0
Top Average: 83
 
Speed: 85
 
269 1
Top Average: 78
 
Base Stat Total: 400
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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