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Pokédex Entry: #595 Joltik

#595 Joltik
バチュル ()
Attaching Pokémon
/
Ability: Compoundeyes
Alt. Ability:
Unnerve
Hidden Ability:
Swarm
Height: 0.1m
Weight: 0.6kg
Male: 50%
Female: 50%
Egg Group:
Bug
Steps required to hatch: 5100
Family:
|
Joltik |
![]() Level up at Lv. 36 |
Galvantula |
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| String Shot | 1 | 0 | 95 | 40 | ![]() |
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Lowers the target's Speed by one stage. |
| Leech Life | 1 | 20 | 100 | 15 | ![]() |
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Heals the user by half the damage inflicted. |
| Spider Web | 1 | 0 | -- | 10 | ![]() |
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Prevents the target from leaving battle. |
| Thunder Wave | 4 | 0 | 100 | 20 | ![]() |
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Paralyzes the target. |
| Screech | 7 | 0 | 85 | 40 | ![]() |
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Lowers the target's Defense by two stages. |
| Electroweb | 15 | 55 | 95 | 15 | ![]() |
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Lowers the target's Speed by one stage. |
| Bug Bite | 18 | 60 | 100 | 20 | ![]() |
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If target has a berry, inflicts double damage and uses the berry. |
| Gastro Acid | 23 | 0 | 100 | 10 | ![]() |
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Nullifies target's ability until it leaves battle. |
| Slash | 26 | 70 | 100 | 20 | ![]() |
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Has an increased chance for a critical hit. |
| Electro Ball | 29 | 1 | 100 | 10 | ![]() |
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Power is higher when the user has greater Speed than the target, up to a maximum of 150. |
| Signal Beam | 34 | 75 | 100 | 15 | ![]() |
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Has a 10% chance to confuse the target. |
| Agility | 37 | 0 | -- | 30 | ![]() |
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Raises the user's Speed by two stages. |
| Sucker Punch | 40 | 80 | 100 | 5 | ![]() |
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Only works if the target is about to use a damaging move. |
| Discharge | 45 | 80 | 100 | 15 | ![]() |
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Has a 30% chance to paralyze the target. |
| Bug Buzz | 48 | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Poison Sting | 15 | 100 | 35 | ![]() |
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Has a 30% chance to poison the target. |
| Pin Missile | 14 | 85 | 20 | ![]() |
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Hits 2-5 times in one turn. |
| Disable | 0 | 100 | 20 | ![]() |
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Disables the target's last used move for 1-8 turns. |
| Faint Attack | 60 | -- | 20 | ![]() |
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Never misses. |
| Pursuit | 40 | 100 | 20 | ![]() |
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If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| Cross Poison | 70 | 100 | 20 | ![]() |
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Has an increased chance for a critical hit and a 10% chance to poison the target. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM16 | Light Screen | 0 | -- | 30 | ![]() |
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Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM24 | Thunderbolt | 95 | 100 | 15 | ![]() |
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Has a 10% chance to paralyze the target. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | 40 | 100 | 10 | ![]() |
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Takes the target's item. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM53 | Energy Ball | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM57 | Charge Beam | 50 | 90 | 10 | ![]() |
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Has a 70% chance to raise the user's Special Attack by one stage. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM72 | Volt Switch | 70 | 100 | 20 | ![]() |
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User must switch out after attacking. |
| TM73 | Thunder Wave | 0 | 100 | 20 | ![]() |
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Paralyzes the target. |
| TM76 | Struggle Bug | 30 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Special Attack by one stage. |
| TM81 | X-Scissor | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| TM84 | Poison Jab | 80 | 100 | 20 | ![]() |
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Has a 30% chance to poison the target. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM93 | Wild Charge | 90 | 100 | 15 | ![]() |
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User receives 1/4 the damage it inflicts in recoil. |
| HM01 | Cut | 50 | 95 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 50 | 304 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 47 | 193 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 50 | 199 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 57 | 213 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 50 | 199 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 65 | 229 | 1 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 319 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.









