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Pokédex Entry: #140 Kabuto

#140 Kabuto
カブト (Kabuto)
Shellfish Pokémon
/
Ability: Swift Swim
Alt. Ability:
Battle Armor
Hidden Ability:
Weak Armor
Height: 0.5m
Weight: 11.5kg
Male: 87.5%
Female: 12.5%
Egg Groups:
Water 1
/ Water 3
Steps required to hatch: 7650
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Scratch | 1 | 40 | 100 | 35 | ![]() |
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Inflicts regular damage with no additional effect. |
| Harden | 1 | 0 | -- | 30 | ![]() |
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Raises the user's Defense by one stage. |
| Absorb | 6 | 20 | 100 | 25 | ![]() |
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Heals the user by half the damage inflicted. |
| Leer | 11 | 0 | 100 | 30 | ![]() |
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Lowers the target's Defense by one stage. |
| Mud Shot | 16 | 55 | 95 | 15 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| Sand-Attack | 21 | 0 | 100 | 15 | ![]() |
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Lowers the target's accuracy by one stage. |
| Aqua Jet | 31 | 40 | 100 | 20 | ![]() |
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Inflicts regular damage with no additional effect. |
| Metal Sound | 41 | 0 | 85 | 40 | ![]() |
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Lowers the target's Special Defense by two stages. |
| AncientPower | 46 | 60 | 100 | 5 | ![]() |
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Has a 10% chance to raise all of the user's stats by one stage. |
| Wring Out | 51 | 1 | 100 | 5 | ![]() |
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Power increases against targets with more HP remaining, up to a maximum of 110 power. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Aurora Beam | 65 | 100 | 20 | ![]() |
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Has a 10% chance to lower the target's Attack by one stage. |
| Screech | 0 | 85 | 40 | ![]() |
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Lowers the target's Defense by two stages. |
| Confuse Ray | 0 | 100 | 10 | ![]() |
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Confuses the target. |
| Flail | 1 | 100 | 15 | ![]() |
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Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Foresight | 0 | -- | 40 | ![]() |
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Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| Rapid Spin | 20 | 100 | 40 | ![]() |
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Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
| Knock Off | 20 | 100 | 20 | ![]() |
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Target drops its held item. |
| Mud Shot | 55 | 95 | 15 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM01 | Hone Claws | 0 | -- | 15 | ![]() |
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Raises the user's Attack and accuracy by one stage. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM07 | Hail | 0 | -- | 10 | ![]() |
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Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM14 | Blizzard | 120 | 70 | 5 | ![]() |
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Has a 10% chance to freeze the target. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM23 | Smack Down | 50 | 100 | 15 | ![]() |
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Removes any immunity to Ground damage. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | 80 | 100 | 10 | ![]() |
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User digs underground, dodging all attacks, and hits next turn. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM37 | Sandstorm | 0 | -- | 10 | ![]() |
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Changes the weather to a sandstorm for five turns. |
| TM39 | Rock Tomb | 50 | 80 | 10 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | 40 | 100 | 10 | ![]() |
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Takes the target's item. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM55 | Scald | 80 | 100 | 15 | ![]() |
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Has a 30% chance to burn the target. |
| TM69 | Rock Polish | 0 | -- | 20 | ![]() |
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Raises the user's Speed by two stages. |
| TM80 | Rock Slide | 75 | 90 | 10 | ![]() |
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Has a 30% chance to make the target flinch. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| HM03 | Surf | 95 | 100 | 15 | ![]() |
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Inflicts regular damage and can hit Dive users. |
| HM05 | Waterfall | 80 | 100 | 15 | ![]() |
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Has a 20% chance to make the target flinch. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Flail | 1 | 100 | 15 | ![]() |
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Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 30 | 264 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 80 | 259 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 90 | 279 | 1 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 55 | 209 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 45 | 189 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 55 | 209 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 355 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.













