Pokédex Entry: #402 Kricketune

#402 Kricketune

コロトック (Korotok)
Cricket Pokémon
Bug
Ability: Swarm
Hidden Ability: Technician
Height: 1m
Weight: 25.5kg
Male: 50%
Female: 50%
Egg Group: Bug
Steps required to hatch: 3825
Held Item in Wild: Metronome (5%)

Family:


Kricketot

Level up at Lv. 10

Kricketune

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Growl 1 0 100 40 Lowers the target's Attack by one stage.
Leech Life 14 20 100 15 Heals the user by half the damage inflicted.
Sing 18 0 55 15 Puts the target to sleep.
Focus Energy 22 0 -- 30 Increases the user's chance to score a critical hit.
Slash 26 70 100 20 Has an increased chance for a critical hit.
X-Scissor 30 80 100 15 Inflicts regular damage with no additional effect.
Screech 34 0 85 40 Lowers the target's Defense by two stages.
Taunt 38 0 100 20 For the next few turns, the target can only use damaging moves.
Night Slash 42 70 100 15 Has an increased chance for a critical hit.
Bug Buzz 46 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
Perish Song 50 0 -- 5 User and target both faint after three turns.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM01 Hone Claws 0 -- 15 Raises the user's Attack and accuracy by one stage.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM12 Taunt 0 100 20 For the next few turns, the target can only use damaging moves.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM31 Brick Break 75 100 15 Destroys Reflect and Light Screen.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM40 Aerial Ace 60 -- 20 Never misses.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice 40 100 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM54 False Swipe 40 100 40 Cannot lower the target's HP below 1.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance 0 -- 30 Raises the user's Attack by two stages.
TM76 Struggle Bug 30 100 20 Has a 100% chance to lower the target's Special Attack by one stage.
TM81 X-Scissor 80 100 15 Inflicts regular damage with no additional effect.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM01 Cut 50 95 30 Inflicts regular damage with no additional effect.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 77
 
358 0
Top Average: 80
 
Attack: 85
 
269 2
Top Average: 90
 
Defense: 51
 
201 0
Top Average: 83
 
Sp Attack: 55
 
209 0
Top Average: 83
 
Sp Defense: 51
 
201 0
Top Average: 83
 
Speed: 65
 
229 0
Top Average: 78
 
Base Stat Total: 384
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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