Pokédex Entry: #645 Landorus

#645 Landorus

ランドロス ()
Abundance Pokémon
Ground / Flying
Ability: Sand Force
Hidden Ability: Sheer Force
Height: 1.5m
Weight: 68kg
Male: 100%
Female: 0%
Egg Group: No Eggs
Steps required to hatch: 30600

Family:


Does not evolve

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Block 1 0 -- 5 Prevents the target from leaving battle.
Mud Shot 1 55 95 15 Has a 100% chance to lower the target's Speed by one stage.
Rock Tomb 1 50 80 10 Has a 100% chance to lower the target's Speed by one stage.
Imprison 7 0 -- 10 Prevents the target from using any moves that the user also knows.
Punishment 13 1 100 5 Power increases against targets with more raised stats, up to a maximum of 200.
Bulldoze 19 60 100 20 Has a 100% chance to lower the target's Speed by one stage.
Rock Throw 25 50 90 15 Inflicts regular damage with no additional effect.
Extrasensory 31 80 100 30 Has a 10% chance to make the target flinch.
Swords Dance 37 0 -- 30 Raises the user's Attack by two stages.
Earth Power 43 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
Rock Slide 49 75 90 10 Has a 30% chance to make the target flinch.
Earthquake 55 100 100 10 Inflicts regular damage and can hit Dig users.
Sandstorm 61 0 -- 10 Changes the weather to a sandstorm for five turns.
Stone Edge 73 100 80 5 Has an increased chance for a critical hit.
Hammer Arm 79 100 90 10 Lowers user's Speed by one stage.
Outrage 85 120 100 15 Hits every turn for 2-3 turns, then confuses the user.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM04 Calm Mind 0 -- 20 Raises the user's Special Attack and Special Defense by one stage.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM08 Bulk Up 0 -- 20 Raises the user's Attack and Defense by one stage.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Smack Down 50 100 15 Removes any immunity to Ground damage.
TM26 Earthquake 100 100 10 Inflicts regular damage and can hit Dig users.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100 10 User digs underground, dodging all attacks, and hits next turn.
TM29 Psychic 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM31 Brick Break 75 100 15 Destroys Reflect and Light Screen.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM34 Sludge Wave 95 100 10 Has a 10% chance to poison the target.
TM36 Sludge Bomb 90 100 10 Has a 30% chance to poison the target.
TM37 Sandstorm 0 -- 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb 50 80 10 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM52 Focus Blast 120 70 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM64 Explosion 250 100 5 User faints.
TM66 Payback 50 100 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM69 Rock Polish 0 -- 20 Raises the user's Speed by two stages.
TM71 Stone Edge 100 80 5 Has an increased chance for a critical hit.
TM75 Swords Dance 0 -- 30 Raises the user's Attack by two stages.
TM78 Bulldoze 60 100 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide 75 90 10 Has a 30% chance to make the target flinch.
TM86 Grass Knot 1 100 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM89 U-turn 70 100 20 User must switch out after attacking.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM02 Fly 90 95 15 User flies high into the air, dodging all attacks, and hits next turn.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 89
 
382 0
Top Average: 80
 
Attack: 125
 
349 0
Top Average: 90
 
Defense: 90
 
279 0
Top Average: 83
 
Sp Attack: 115
 
329 3
Top Average: 83
 
Sp Defense: 80
 
259 0
Top Average: 83
 
Speed: 101
 
301 0
Top Average: 78
 
Base Stat Total: 600
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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