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Pokédex Entry: #264 Linoone

#264 Linoone
マッスグマ (Massuguma)
Rushing Pokémon
Ability: Pickup
Alt. Ability:
Gluttony
Hidden Ability:
Quick Feet
Height: 0.5m
Weight: 32.5kg
Male: 50%
Female: 50%
Egg Group:
Ground
Steps required to hatch: 3825
Held Item in Wild:
Oran Berry (50%)
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Switcheroo | 1 | 0 | 100 | 10 | ![]() |
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User and target swap items. |
| Tackle | 1 | 50 | 100 | 35 | ![]() |
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Inflicts regular damage with no additional effect. |
| Growl | 1 | 0 | 100 | 40 | ![]() |
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Lowers the target's Attack by one stage. |
| Tail Whip | 1 | 0 | 100 | 30 | ![]() |
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Lowers the target's Defense by one stage. |
| Tail Whip | 5 | 0 | 100 | 30 | ![]() |
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Lowers the target's Defense by one stage. |
| Sand-Attack | 13 | 0 | 100 | 15 | ![]() |
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Lowers the target's accuracy by one stage. |
| Odor Sleuth | 17 | 0 | -- | 40 | ![]() |
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Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| Mud Sport | 23 | 0 | -- | 15 | ![]() |
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All damage from Electric moves is halved until the end of the battle. |
| Fury Swipes | 29 | 18 | 80 | 15 | ![]() |
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Hits 2-5 times in one turn. |
| Covet | 35 | 60 | 100 | 40 | ![]() |
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Takes the target's item. |
| Bestow | 41 | 0 | -- | 15 | ![]() |
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Gives the user's held item to the target. |
| Slash | 47 | 70 | 100 | 20 | ![]() |
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Has an increased chance for a critical hit. |
| Rest | 53 | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| Belly Drum | 59 | 0 | -- | 10 | ![]() |
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User pays half its max HP to max out its Attack. |
| Fling | 65 | 1 | 100 | 10 | ![]() |
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Throws held item at the target; power depends on the item. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM01 | Hone Claws | 0 | -- | 15 | ![]() |
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Raises the user's Attack and accuracy by one stage. |
| TM05 | Roar | 0 | 100 | 20 | ![]() |
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Immediately ends wild battles. Forces trainers to switch Pokémon. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM14 | Blizzard | 120 | 70 | 5 | ![]() |
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Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM24 | Thunderbolt | 95 | 100 | 15 | ![]() |
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Has a 10% chance to paralyze the target. |
| TM25 | Thunder | 120 | 70 | 10 | ![]() |
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Has a 30% chance to paralyze the target. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | 80 | 100 | 10 | ![]() |
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User digs underground, dodging all attacks, and hits next turn. |
| TM30 | Shadow Ball | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Special Defense by one stage. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | 40 | 100 | 10 | ![]() |
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Takes the target's item. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM49 | Echoed Voice | 40 | 100 | 15 | ![]() |
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Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| TM56 | Fling | 1 | 100 | 10 | ![]() |
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Throws held item at the target; power depends on the item. |
| TM57 | Charge Beam | 50 | 90 | 10 | ![]() |
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Has a 70% chance to raise the user's Special Attack by one stage. |
| TM65 | Shadow Claw | 70 | 100 | 15 | ![]() |
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Has an increased chance for a critical hit. |
| TM67 | Retaliate | 70 | 100 | 5 | ![]() |
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Has double power if a friendly Pokémon fainted last turn. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM73 | Thunder Wave | 0 | 100 | 20 | ![]() |
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Paralyzes the target. |
| TM83 | Work Up | 0 | -- | 30 | ![]() |
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Raises the user's Attack and Special Attack by one stage each. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| HM01 | Cut | 50 | 95 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
| HM03 | Surf | 95 | 100 | 15 | ![]() |
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Inflicts regular damage and can hit Dive users. |
| HM04 | Strength | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 78 | 360 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 70 | 239 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 61 | 221 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 50 | 199 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 61 | 221 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 100 | 299 | 2 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 420 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.














