Pokédex Entry: #457 Lumineon

#457 Lumineon

ネオラント (Neolant)
Neon Pokémon
Water
Ability: Swift Swim
Alt. Ability: Storm Drain
Hidden Ability: Water Veil
Height: 1.2m
Weight: 24kg
Male: 50%
Female: 50%
Egg Group: Water 2
Steps required to hatch: 5100
Held Item in Wild: Rindo Berry (5%)

Family:


Finneon

Level up at Lv. 31

Lumineon

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Pound 1 40 100 35 Inflicts regular damage with no additional effect.
Attract 1 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Attract 10 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Rain Dance 13 0 -- 5 Changes the weather to rain for five turns.
Gust 17 40 100 35 Inflicts regular damage and can hit Pokémon in the air.
Safeguard 29 0 -- 25 Protects the user's field from major status ailments and confusion for five turns.
Aqua Ring 35 0 -- 20 Restores 1/16 of the user's max HP each turn.
U-turn 48 70 100 20 User must switch out after attacking.
Bounce 53 85 85 5 User bounces high into the air, dodging all attacks, and hits next turn.
Soak 66 0 100 20 Changes the target's type to Water.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail 0 -- 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam 95 100 10 Has a 10% chance to freeze the target.
TM14 Blizzard 120 70 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM20 Safeguard 0 -- 25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM55 Scald 80 100 15 Has a 30% chance to burn the target.
TM66 Payback 50 100 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM77 Psych Up 0 -- 10 Discards the user's stat changes and copies the target's.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM89 U-turn 70 100 20 User must switch out after attacking.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM03 Surf 95 100 15 Inflicts regular damage and can hit Dive users.
HM05 Waterfall 80 100 15 Has a 20% chance to make the target flinch.
HM06 Dive 80 100 10 User dives underwater, dodging all attacks, and hits next turn.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 69
 
342 0
Top Average: 80
 
Attack: 69
 
237 0
Top Average: 90
 
Defense: 76
 
251 0
Top Average: 83
 
Sp Attack: 69
 
237 0
Top Average: 83
 
Sp Defense: 86
 
271 0
Top Average: 83
 
Speed: 91
 
281 2
Top Average: 78
 
Base Stat Total: 460
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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