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Pokédex Entry: #457 Lumineon

#457 Lumineon
ネオラント (Neolant)
Neon Pokémon
Ability: Swift Swim
Alt. Ability:
Storm Drain
Hidden Ability:
Water Veil
Height: 1.2m
Weight: 24kg
Male: 50%
Female: 50%
Egg Group:
Water 2
Steps required to hatch: 5100
Held Item in Wild:
Rindo Berry (5%)
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Pound | 1 | 40 | 100 | 35 | ![]() |
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Inflicts regular damage with no additional effect. |
| Attract | 1 | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Attract | 10 | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Rain Dance | 13 | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| Gust | 17 | 40 | 100 | 35 | ![]() |
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Inflicts regular damage and can hit Pokémon in the air. |
| Safeguard | 29 | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| Aqua Ring | 35 | 0 | -- | 20 | ![]() |
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Restores 1/16 of the user's max HP each turn. |
| U-turn | 48 | 70 | 100 | 20 | ![]() |
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User must switch out after attacking. |
| Bounce | 53 | 85 | 85 | 5 | ![]() |
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User bounces high into the air, dodging all attacks, and hits next turn. |
| Soak | 66 | 0 | 100 | 20 | ![]() |
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Changes the target's type to Water. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM07 | Hail | 0 | -- | 10 | ![]() |
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Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM14 | Blizzard | 120 | 70 | 5 | ![]() |
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Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM20 | Safeguard | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM55 | Scald | 80 | 100 | 15 | ![]() |
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Has a 30% chance to burn the target. |
| TM66 | Payback | 50 | 100 | 10 | ![]() |
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Power is doubled if the target has already moved this turn. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM77 | Psych Up | 0 | -- | 10 | ![]() |
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Discards the user's stat changes and copies the target's. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM89 | U-turn | 70 | 100 | 20 | ![]() |
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User must switch out after attacking. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| HM03 | Surf | 95 | 100 | 15 | ![]() |
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Inflicts regular damage and can hit Dive users. |
| HM05 | Waterfall | 80 | 100 | 15 | ![]() |
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Has a 20% chance to make the target flinch. |
| HM06 | Dive | 80 | 100 | 10 | ![]() |
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User dives underwater, dodging all attacks, and hits next turn. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 69 | 342 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 69 | 237 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 76 | 251 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 69 | 237 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 86 | 271 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 91 | 281 | 2 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 460 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.










