Pokédex Entry: #310 Manectric

#310 Manectric

ライボルト (Livolt)
Discharge Pokémon
Electric
Ability: Static
Alt. Ability: Lightningrod
Hidden Ability: Minus
Height: 1.5m
Weight: 40.2kg
Male: 50%
Female: 50%
Egg Group: Ground
Steps required to hatch: 5100

Family:


Electrike

Level up at Lv. 26

Manectric

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Fire Fang 1 65 95 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
Tackle 1 50 100 35 Inflicts regular damage with no additional effect.
Thunder Wave 1 0 100 20 Paralyzes the target.
Leer 1 0 100 30 Lowers the target's Defense by one stage.
Howl 1 0 -- 40 Raises the user's Attack by one stage.
Thunder Wave 4 0 100 20 Paralyzes the target.
Leer 9 0 100 30 Lowers the target's Defense by one stage.
Howl 12 0 -- 40 Raises the user's Attack by one stage.
Quick Attack 17 40 100 30 Inflicts regular damage with no additional effect.
Spark 20 65 100 20 Has a 30% chance to paralyze the target.
Odor Sleuth 25 0 -- 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Bite 30 60 100 25 Has a 30% chance to make the target flinch.
Thunder Fang 37 65 95 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
Roar 42 0 100 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
Discharge 49 80 100 15 Has a 30% chance to paralyze the target.
Charge 54 0 -- 20 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
Wild Charge 61 90 100 15 User receives 1/4 the damage it inflicts in recoil.
Thunder 66 120 70 10 Has a 30% chance to paralyze the target.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM05 Roar 0 100 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM16 Light Screen 0 -- 30 Reduces damage from special attacks by 50% for five turns..
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt 95 100 15 Has a 10% chance to paralyze the target.
TM25 Thunder 120 70 10 Has a 30% chance to paralyze the target.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM35 Flamethrower 95 100 15 Has a 10% chance to burn the target.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM50 Overheat 140 90 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM57 Charge Beam 50 90 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM72 Volt Switch 70 100 20 User must switch out after attacking.
TM73 Thunder Wave 0 100 20 Paralyzes the target.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93 Wild Charge 90 100 15 User receives 1/4 the damage it inflicts in recoil.
TM95 Snarl 55 95 15 Has a 100% chance to lower the target's Special Attack by one stage.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 70
 
344 0
Top Average: 80
 
Attack: 75
 
249 0
Top Average: 90
 
Defense: 60
 
219 0
Top Average: 83
 
Sp Attack: 105
 
309 0
Top Average: 83
 
Sp Defense: 60
 
219 0
Top Average: 83
 
Speed: 105
 
309 2
Top Average: 78
 
Base Stat Total: 475
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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