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Pokédex Entry: #376 Metagross

#376 Metagross
メタグロス (Metagross)
Iron Leg Pokémon
/
Ability: Clear Body
Hidden Ability:
Light Metal
Height: 1.6m
Weight: 550kg
Male: 0%
Female: 0%
Egg Group:
Mineral
Steps required to hatch: 10200
Held Item in Wild:
Metal Coat (5%)
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Magnet Rise | 1 | 0 | -- | 10 | ![]() |
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User is immune to Ground moves and effects for five turns. |
| Metal Claw | 1 | 50 | 95 | 35 | ![]() |
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Has a 10% chance to raise the user's Attack by one stage. |
| Confusion | 1 | 50 | 100 | 25 | ![]() |
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Has a 10% chance to confuse the target. |
| Metal Claw | 20 | 50 | 95 | 35 | ![]() |
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Has a 10% chance to raise the user's Attack by one stage. |
| Confusion | 20 | 50 | 100 | 25 | ![]() |
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Has a 10% chance to confuse the target. |
| Scary Face | 24 | 0 | 90 | 10 | ![]() |
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Lowers the target's Speed by two stages. |
| Pursuit | 28 | 40 | 100 | 20 | ![]() |
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If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| Bullet Punch | 32 | 40 | 100 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
| Psychic | 36 | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| Iron Defense | 40 | 0 | -- | 15 | ![]() |
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Raises the user's Defense by two stages. |
| Agility | 44 | 0 | -- | 30 | ![]() |
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Raises the user's Speed by two stages. |
| Hammer Arm | 45 | 100 | 90 | 10 | ![]() |
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Lowers user's Speed by one stage. |
| Meteor Mash | 53 | 100 | 85 | 10 | ![]() |
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Has a 20% chance to raise the user's Attack by one stage. |
| Zen Headbutt | 62 | 80 | 90 | 15 | ![]() |
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Has a 20% chance to make the target flinch. |
| Hyper Beam | 71 | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM01 | Hone Claws | 0 | -- | 15 | ![]() |
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Raises the user's Attack and accuracy by one stage. |
| TM03 | Psyshock | 80 | 100 | 10 | ![]() |
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Inflicts damage based on the target's Defense, not Special Defense. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM16 | Light Screen | 0 | -- | 30 | ![]() |
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Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM19 | Telekinesis | 0 | -- | 15 | ![]() |
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Moves have 100% accuracy against the target for three turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM26 | Earthquake | 100 | 100 | 10 | ![]() |
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Inflicts regular damage and can hit Dig users. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Special Defense by one stage. |
| TM31 | Brick Break | 75 | 100 | 15 | ![]() |
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Destroys Reflect and Light Screen. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM33 | Reflect | 0 | -- | 20 | ![]() |
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Reduces damage from physical attacks by half. |
| TM36 | Sludge Bomb | 90 | 100 | 10 | ![]() |
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Has a 30% chance to poison the target. |
| TM37 | Sandstorm | 0 | -- | 10 | ![]() |
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Changes the weather to a sandstorm for five turns. |
| TM39 | Rock Tomb | 50 | 80 | 10 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM40 | Aerial Ace | 60 | -- | 20 | ![]() |
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Never misses. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM64 | Explosion | 250 | 100 | 5 | ![]() |
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User faints. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM69 | Rock Polish | 0 | -- | 20 | ![]() |
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Raises the user's Speed by two stages. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM74 | Gyro Ball | 1 | 100 | 5 | ![]() |
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Power raises when the user has lower Speed, up to a maximum of 150. |
| TM77 | Psych Up | 0 | -- | 10 | ![]() |
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Discards the user's stat changes and copies the target's. |
| TM78 | Bulldoze | 60 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM80 | Rock Slide | 75 | 90 | 10 | ![]() |
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Has a 30% chance to make the target flinch. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM91 | Flash Cannon | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| HM01 | Cut | 50 | 95 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
| HM04 | Strength | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 80 | 364 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 135 | 369 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 130 | 359 | 3 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 95 | 289 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 90 | 279 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 70 | 239 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 600 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.















