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Pokédex Entry: #151 Mew

#151 Mew
ミュウ (Mew)
New Species Pokémon
Ability: Synchronize
Height: 0.4m
Weight: 4kg
Male: 0%
Female: 0%
Egg Group:
No Eggs
Steps required to hatch: 30600
Held Item in Wild:
Lum Berry (100%)
Family:
Does not evolve
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Pound | 1 | 40 | 100 | 35 | ![]() |
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Inflicts regular damage with no additional effect. |
| Reflect Type | 1 | 0 | -- | 15 | ![]() |
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User becomes the target's type. |
| Transform | 1 | 0 | -- | 10 | ![]() |
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User becomes a copy of the target until it leaves battle. |
| Psychic | 30 | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| Barrier | 40 | 0 | -- | 30 | ![]() |
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Raises the user's Defense by two stages. |
| AncientPower | 50 | 60 | 100 | 5 | ![]() |
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Has a 10% chance to raise all of the user's stats by one stage. |
| Amnesia | 60 | 0 | -- | 20 | ![]() |
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Raises the user's Special Defense by two stages. |
| Me First | 70 | 1 | -- | 20 | ![]() |
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Uses the target's move against it before it attacks, with power increased by half. |
| Baton Pass | 80 | 0 | -- | 40 | ![]() |
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Allows the trainer to switch out the user and pass effects along to its replacement. |
| Nasty Plot | 90 | 0 | -- | 20 | ![]() |
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Raises the user's Special Attack by two stages. |
| Aura Sphere | 100 | 90 | -- | 20 | ![]() |
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Never misses. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM01 | Hone Claws | 0 | -- | 15 | ![]() |
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Raises the user's Attack and accuracy by one stage. |
| TM02 | Dragon Claw | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| TM03 | Psyshock | 80 | 100 | 10 | ![]() |
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Inflicts damage based on the target's Defense, not Special Defense. |
| TM04 | Calm Mind | 0 | -- | 20 | ![]() |
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Raises the user's Special Attack and Special Defense by one stage. |
| TM05 | Roar | 0 | 100 | 20 | ![]() |
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Immediately ends wild battles. Forces trainers to switch Pokémon. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM07 | Hail | 0 | -- | 10 | ![]() |
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Changes the weather to a hailstorm for five turns. |
| TM08 | Bulk Up | 0 | -- | 20 | ![]() |
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Raises the user's Attack and Defense by one stage. |
| TM09 | Venoshock | 65 | 100 | 10 | ![]() |
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Inflicts double damage if the target is Poisoned. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM12 | Taunt | 0 | 100 | 20 | ![]() |
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For the next few turns, the target can only use damaging moves. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM14 | Blizzard | 120 | 70 | 5 | ![]() |
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Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM16 | Light Screen | 0 | -- | 30 | ![]() |
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Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM19 | Telekinesis | 0 | -- | 15 | ![]() |
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Moves have 100% accuracy against the target for three turns. |
| TM20 | Safeguard | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM23 | Smack Down | 50 | 100 | 15 | ![]() |
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Removes any immunity to Ground damage. |
| TM24 | Thunderbolt | 95 | 100 | 15 | ![]() |
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Has a 10% chance to paralyze the target. |
| TM25 | Thunder | 120 | 70 | 10 | ![]() |
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Has a 30% chance to paralyze the target. |
| TM26 | Earthquake | 100 | 100 | 10 | ![]() |
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Inflicts regular damage and can hit Dig users. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | 80 | 100 | 10 | ![]() |
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User digs underground, dodging all attacks, and hits next turn. |
| TM29 | Psychic | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Special Defense by one stage. |
| TM31 | Brick Break | 75 | 100 | 15 | ![]() |
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Destroys Reflect and Light Screen. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM33 | Reflect | 0 | -- | 20 | ![]() |
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Reduces damage from physical attacks by half. |
| TM34 | Sludge Wave | 95 | 100 | 10 | ![]() |
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Has a 10% chance to poison the target. |
| TM35 | Flamethrower | 95 | 100 | 15 | ![]() |
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Has a 10% chance to burn the target. |
| TM36 | Sludge Bomb | 90 | 100 | 10 | ![]() |
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Has a 30% chance to poison the target. |
| TM37 | Sandstorm | 0 | -- | 10 | ![]() |
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Changes the weather to a sandstorm for five turns. |
| TM38 | Fire Blast | 120 | 85 | 5 | ![]() |
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Has a 10% chance to burn the target. |
| TM39 | Rock Tomb | 50 | 80 | 10 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM40 | Aerial Ace | 60 | -- | 20 | ![]() |
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Never misses. |
| TM41 | Torment | 0 | 100 | 15 | ![]() |
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Prevents the target from using the same move twice in a row. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM43 | Flame Charge | 50 | 100 | 20 | ![]() |
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Inflicts regular damage. Raises the user's Speed by one stage. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | 40 | 100 | 10 | ![]() |
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Takes the target's item. |
| TM47 | Low Sweep | 60 | 100 | 20 | ![]() |
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Lowers the target's Speed by one stage. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM49 | Echoed Voice | 40 | 100 | 15 | ![]() |
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Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| TM50 | Overheat | 140 | 90 | 5 | ![]() |
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Lowers the user's Special Attack by two stages after inflicting damage. |
| TM51 | Ally Switch | 0 | -- | 15 | ![]() |
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User switches places with the friendly Pokémon opposite it. |
| TM52 | Focus Blast | 120 | 70 | 5 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM53 | Energy Ball | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM54 | False Swipe | 40 | 100 | 40 | ![]() |
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Cannot lower the target's HP below 1. |
| TM55 | Scald | 80 | 100 | 15 | ![]() |
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Has a 30% chance to burn the target. |
| TM56 | Fling | 1 | 100 | 10 | ![]() |
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Throws held item at the target; power depends on the item. |
| TM57 | Charge Beam | 50 | 90 | 10 | ![]() |
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Has a 70% chance to raise the user's Special Attack by one stage. |
| TM58 | Sky Drop | 60 | 100 | 10 | ![]() |
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Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
| TM59 | Incinerate | 30 | 100 | 15 | ![]() |
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Destroys the target's held berry. |
| TM60 | Quash | 0 | 100 | 15 | ![]() |
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Makes the target act last this turn. |
| TM61 | Will-O-Wisp | 0 | 75 | 15 | ![]() |
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Burns the target. |
| TM62 | Acrobatics | 55 | 100 | 15 | ![]() |
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Has double power if the user has no held item. |
| TM63 | Embargo | 0 | 100 | 15 | ![]() |
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Target cannot use held items. |
| TM64 | Explosion | 250 | 100 | 5 | ![]() |
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User faints. |
| TM65 | Shadow Claw | 70 | 100 | 15 | ![]() |
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Has an increased chance for a critical hit. |
| TM66 | Payback | 50 | 100 | 10 | ![]() |
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Power is doubled if the target has already moved this turn. |
| TM67 | Retaliate | 70 | 100 | 5 | ![]() |
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Has double power if a friendly Pokémon fainted last turn. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM69 | Rock Polish | 0 | -- | 20 | ![]() |
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Raises the user's Speed by two stages. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM71 | Stone Edge | 100 | 80 | 5 | ![]() |
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Has an increased chance for a critical hit. |
| TM72 | Volt Switch | 70 | 100 | 20 | ![]() |
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User must switch out after attacking. |
| TM73 | Thunder Wave | 0 | 100 | 20 | ![]() |
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Paralyzes the target. |
| TM74 | Gyro Ball | 1 | 100 | 5 | ![]() |
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Power raises when the user has lower Speed, up to a maximum of 150. |
| TM75 | Swords Dance | 0 | -- | 30 | ![]() |
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Raises the user's Attack by two stages. |
| TM76 | Struggle Bug | 30 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Special Attack by one stage. |
| TM77 | Psych Up | 0 | -- | 10 | ![]() |
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Discards the user's stat changes and copies the target's. |
| TM78 | Bulldoze | 60 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM79 | Frost Breath | 40 | 90 | 10 | ![]() |
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Always scores a critical hit. |
| TM80 | Rock Slide | 75 | 90 | 10 | ![]() |
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Has a 30% chance to make the target flinch. |
| TM81 | X-Scissor | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| TM82 | Dragon Tail | 60 | 90 | 10 | ![]() |
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Ends wild battles. Forces trainers to switch Pokémon. |
| TM83 | Work Up | 0 | -- | 30 | ![]() |
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Raises the user's Attack and Special Attack by one stage each. |
| TM84 | Poison Jab | 80 | 100 | 20 | ![]() |
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Has a 30% chance to poison the target. |
| TM85 | Dream Eater | 100 | 100 | 15 | ![]() |
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Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM88 | Pluck | 60 | 100 | 20 | ![]() |
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If target has a berry, inflicts double damage and uses the berry. |
| TM89 | U-turn | 70 | 100 | 20 | ![]() |
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User must switch out after attacking. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM91 | Flash Cannon | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM92 | Trick Room | 0 | -- | 5 | ![]() |
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For five turns, slower Pokémon will act before faster Pokémon. |
| TM93 | Wild Charge | 90 | 100 | 15 | ![]() |
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User receives 1/4 the damage it inflicts in recoil. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| TM95 | Snarl | 55 | 95 | 15 | ![]() |
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Has a 100% chance to lower the target's Special Attack by one stage. |
| HM01 | Cut | 50 | 95 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
| HM02 | Fly | 90 | 95 | 15 | ![]() |
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User flies high into the air, dodging all attacks, and hits next turn. |
| HM03 | Surf | 95 | 100 | 15 | ![]() |
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Inflicts regular damage and can hit Dive users. |
| HM04 | Strength | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| HM05 | Waterfall | 80 | 100 | 15 | ![]() |
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Has a 20% chance to make the target flinch. |
| HM06 | Dive | 80 | 100 | 10 | ![]() |
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User dives underwater, dodging all attacks, and hits next turn. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 100 | 404 | 3 | |||
| Top Average: | 80 | |||||
| Attack: | 100 | 299 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 100 | 299 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 100 | 299 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 100 | 299 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 100 | 299 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 600 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.


















