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Pokédex Entry: #150 Mewtwo

#150 Mewtwo
ミュウツー (Mewtwo)
Genetic Pokémon
Ability: Pressure
Hidden Ability:
Unnerve
Height: 2m
Weight: 122kg
Male: 0%
Female: 0%
Egg Group:
No Eggs
Steps required to hatch: 30600
Family:
Does not evolve
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Confusion | 1 | 50 | 100 | 25 | ![]() |
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Has a 10% chance to confuse the target. |
| Disable | 1 | 0 | 100 | 20 | ![]() |
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Disables the target's last used move for 1-8 turns. |
| Barrier | 1 | 0 | -- | 30 | ![]() |
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Raises the user's Defense by two stages. |
| Future Sight | 15 | 100 | 100 | 10 | ![]() |
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Hits the target two turns later. |
| Psych Up | 22 | 0 | -- | 10 | ![]() |
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Discards the user's stat changes and copies the target's. |
| Miracle Eye | 29 | 0 | -- | 40 | ![]() |
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Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
| Mist | 36 | 0 | -- | 30 | ![]() |
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Protects the user's stats from being changed by enemy moves. |
| Psycho Cut | 43 | 70 | 100 | 20 | ![]() |
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Has an increased chance for a critical hit. |
| Amnesia | 50 | 0 | -- | 20 | ![]() |
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Raises the user's Special Defense by two stages. |
| Power Swap | 57 | 0 | -- | 10 | ![]() |
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User swaps Attack and Special Attack changes with the target. |
| Guard Swap | 57 | 0 | -- | 10 | ![]() |
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User swaps Defense and Special Defense changes with the target. |
| Psychic | 64 | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| Me First | 71 | 1 | -- | 20 | ![]() |
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Uses the target's move against it before it attacks, with power increased by half. |
| Recover | 79 | 0 | -- | 10 | ![]() |
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Heals the user by half its max HP. |
| Safeguard | 86 | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| Aura Sphere | 93 | 90 | -- | 20 | ![]() |
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Never misses. |
| Psystrike | 100 | 100 | 100 | 10 | ![]() |
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Inflicts damage based on the target's Defense, not Special Defense. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM03 | Psyshock | 80 | 100 | 10 | ![]() |
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Inflicts damage based on the target's Defense, not Special Defense. |
| TM04 | Calm Mind | 0 | -- | 20 | ![]() |
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Raises the user's Special Attack and Special Defense by one stage. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM07 | Hail | 0 | -- | 10 | ![]() |
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Changes the weather to a hailstorm for five turns. |
| TM08 | Bulk Up | 0 | -- | 20 | ![]() |
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Raises the user's Attack and Defense by one stage. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM12 | Taunt | 0 | 100 | 20 | ![]() |
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For the next few turns, the target can only use damaging moves. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM14 | Blizzard | 120 | 70 | 5 | ![]() |
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Has a 10% chance to freeze the target. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM16 | Light Screen | 0 | -- | 30 | ![]() |
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Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM19 | Telekinesis | 0 | -- | 15 | ![]() |
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Moves have 100% accuracy against the target for three turns. |
| TM20 | Safeguard | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM24 | Thunderbolt | 95 | 100 | 15 | ![]() |
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Has a 10% chance to paralyze the target. |
| TM25 | Thunder | 120 | 70 | 10 | ![]() |
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Has a 30% chance to paralyze the target. |
| TM26 | Earthquake | 100 | 100 | 10 | ![]() |
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Inflicts regular damage and can hit Dig users. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM29 | Psychic | 90 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM30 | Shadow Ball | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Special Defense by one stage. |
| TM31 | Brick Break | 75 | 100 | 15 | ![]() |
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Destroys Reflect and Light Screen. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM33 | Reflect | 0 | -- | 20 | ![]() |
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Reduces damage from physical attacks by half. |
| TM35 | Flamethrower | 95 | 100 | 15 | ![]() |
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Has a 10% chance to burn the target. |
| TM37 | Sandstorm | 0 | -- | 10 | ![]() |
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Changes the weather to a sandstorm for five turns. |
| TM38 | Fire Blast | 120 | 85 | 5 | ![]() |
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Has a 10% chance to burn the target. |
| TM39 | Rock Tomb | 50 | 80 | 10 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM40 | Aerial Ace | 60 | -- | 20 | ![]() |
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Never misses. |
| TM41 | Torment | 0 | 100 | 15 | ![]() |
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Prevents the target from using the same move twice in a row. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM47 | Low Sweep | 60 | 100 | 20 | ![]() |
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Lowers the target's Speed by one stage. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM52 | Focus Blast | 120 | 70 | 5 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM53 | Energy Ball | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM56 | Fling | 1 | 100 | 10 | ![]() |
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Throws held item at the target; power depends on the item. |
| TM57 | Charge Beam | 50 | 90 | 10 | ![]() |
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Has a 70% chance to raise the user's Special Attack by one stage. |
| TM59 | Incinerate | 30 | 100 | 15 | ![]() |
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Destroys the target's held berry. |
| TM61 | Will-O-Wisp | 0 | 75 | 15 | ![]() |
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Burns the target. |
| TM63 | Embargo | 0 | 100 | 15 | ![]() |
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Target cannot use held items. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM71 | Stone Edge | 100 | 80 | 5 | ![]() |
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Has an increased chance for a critical hit. |
| TM73 | Thunder Wave | 0 | 100 | 20 | ![]() |
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Paralyzes the target. |
| TM77 | Psych Up | 0 | -- | 10 | ![]() |
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Discards the user's stat changes and copies the target's. |
| TM78 | Bulldoze | 60 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM80 | Rock Slide | 75 | 90 | 10 | ![]() |
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Has a 30% chance to make the target flinch. |
| TM84 | Poison Jab | 80 | 100 | 20 | ![]() |
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Has a 30% chance to poison the target. |
| TM85 | Dream Eater | 100 | 100 | 15 | ![]() |
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Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM92 | Trick Room | 0 | -- | 5 | ![]() |
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For five turns, slower Pokémon will act before faster Pokémon. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| HM04 | Strength | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 106 | 416 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 110 | 319 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 90 | 279 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 154 | 407 | 3 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 90 | 279 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 130 | 359 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 680 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.















