Pokédex Entry: #572 Minccino

#572 Minccino

チラーミィ ()
Chinchilla Pokémon
Normal
Ability: Cute Charm
Alt. Ability: Technician
Hidden Ability: Skill Link
Height: 0.4m
Weight: 5.8kg
Male: 25%
Female: 75%
Egg Group: Ground
Steps required to hatch: 3825
Held Item in Wild: Chesto Berry (50%)

Family:

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Pound 1 40 100 35 Inflicts regular damage with no additional effect.
Growl 3 0 100 40 Lowers the target's Attack by one stage.
Helping Hand 7 0 -- 20 Ally's next move inflicts half more damage.
Tickle 9 0 100 20 Lowers the target's Attack and Defense by one stage.
DoubleSlap 13 15 85 10 Hits 2-5 times in one turn.
Encore 15 0 100 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Sing 21 0 55 15 Puts the target to sleep.
Tail Slap 25 25 85 10 Hits 2-5 times in one turn.
Charm 27 0 100 20 Lowers the target's Attack by two stages.
Wake-Up Slap 31 60 100 10 If the target is asleep, has double power and wakes it up.
Echoed Voice 33 40 100 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Slam 37 80 75 20 Inflicts regular damage with no additional effect.
Hyper Voice 43 90 100 10 Inflicts regular damage with no additional effect.
Last Resort 45 140 100 5 Can only be used after all of the user's other moves have been used.
After You 49 0 -- 15 Makes the target act next this turn.
Attack Power Accuracy PP Type Damage Effect
Tail Whip 0 100 30 Lowers the target's Defense by one stage.
Flail 1 100 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Knock Off 20 100 20 Target drops its held item.
Fake Tears 0 100 20 Lowers the target's Special Defense by two stages.
Aqua Tail 90 90 10 Inflicts regular damage with no additional effect.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM04 Calm Mind 0 -- 20 Raises the user's Special Attack and Special Defense by one stage.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM20 Safeguard 0 -- 25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt 95 100 15 Has a 10% chance to paralyze the target.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100 10 User digs underground, dodging all attacks, and hits next turn.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice 40 100 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM67 Retaliate 70 100 5 Has double power if a friendly Pokémon fainted last turn.
TM73 Thunder Wave 0 100 20 Paralyzes the target.
TM83 Work Up 0 -- 30 Raises the user's Attack and Special Attack by one stage each.
TM86 Grass Knot 1 100 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM89 U-turn 70 100 20 User must switch out after attacking.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 55
 
314 0
Top Average: 80
 
Attack: 50
 
199 0
Top Average: 90
 
Defense: 40
 
179 0
Top Average: 83
 
Sp Attack: 40
 
179 0
Top Average: 83
 
Sp Defense: 40
 
179 0
Top Average: 83
 
Speed: 75
 
249 1
Top Average: 78
 
Base Stat Total: 300
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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