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Pokédex Entry: #089 Muk

#089 Muk
ベトベトン (Betbeton)
Sludge Pokémon
Ability: Stench
Alt. Ability:
Sticky Hold
Hidden Ability:
Poison Touch
Height: 1.2m
Weight: 30kg
Male: 50%
Female: 50%
Egg Group:
Indeterminate
Steps required to hatch: 5100
Held Item in Wild:
Nugget (5%)
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Poison Gas | 1 | 0 | 90 | 40 | ![]() |
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Poisons the target. |
| Pound | 1 | 40 | 100 | 35 | ![]() |
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Inflicts regular damage with no additional effect. |
| Harden | 1 | 0 | -- | 30 | ![]() |
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Raises the user's Defense by one stage. |
| Harden | 4 | 0 | -- | 30 | ![]() |
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Raises the user's Defense by one stage. |
| Disable | 12 | 0 | 100 | 20 | ![]() |
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Disables the target's last used move for 1-8 turns. |
| Minimize | 17 | 0 | -- | 20 | ![]() |
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Raises the user's evasion by two stages. |
| Sludge | 20 | 65 | 100 | 20 | ![]() |
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Has a 30% chance to poison the target. |
| Mud Bomb | 23 | 65 | 85 | 10 | ![]() |
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Has a 30% chance to lower the target's accuracy by one stage. |
| Fling | 28 | 1 | 100 | 10 | ![]() |
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Throws held item at the target; power depends on the item. |
| Screech | 33 | 0 | 85 | 40 | ![]() |
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Lowers the target's Defense by two stages. |
| Sludge Bomb | 36 | 90 | 100 | 10 | ![]() |
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Has a 30% chance to poison the target. |
| Acid Armor | 42 | 0 | -- | 40 | ![]() |
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Raises the user's Defense by two stages. |
| Sludge Wave | 50 | 95 | 100 | 10 | ![]() |
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Has a 10% chance to poison the target. |
| Gunk Shot | 58 | 120 | 70 | 5 | ![]() |
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Has a 30% chance to poison the target. |
| Memento | 64 | 0 | 100 | 10 | ![]() |
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Lowers the target's Attack and Special Attack by two stages. User faints. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM09 | Venoshock | 65 | 100 | 10 | ![]() |
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Inflicts double damage if the target is Poisoned. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM12 | Taunt | 0 | 100 | 20 | ![]() |
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For the next few turns, the target can only use damaging moves. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM24 | Thunderbolt | 95 | 100 | 15 | ![]() |
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Has a 10% chance to paralyze the target. |
| TM25 | Thunder | 120 | 70 | 10 | ![]() |
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Has a 30% chance to paralyze the target. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | 80 | 100 | 10 | ![]() |
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User digs underground, dodging all attacks, and hits next turn. |
| TM30 | Shadow Ball | 80 | 100 | 15 | ![]() |
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Has a 20% chance to lower the target's Special Defense by one stage. |
| TM31 | Brick Break | 75 | 100 | 15 | ![]() |
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Destroys Reflect and Light Screen. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM34 | Sludge Wave | 95 | 100 | 10 | ![]() |
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Has a 10% chance to poison the target. |
| TM35 | Flamethrower | 95 | 100 | 15 | ![]() |
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Has a 10% chance to burn the target. |
| TM36 | Sludge Bomb | 90 | 100 | 10 | ![]() |
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Has a 30% chance to poison the target. |
| TM38 | Fire Blast | 120 | 85 | 5 | ![]() |
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Has a 10% chance to burn the target. |
| TM39 | Rock Tomb | 50 | 80 | 10 | ![]() |
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Has a 100% chance to lower the target's Speed by one stage. |
| TM41 | Torment | 0 | 100 | 15 | ![]() |
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Prevents the target from using the same move twice in a row. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | 40 | 100 | 10 | ![]() |
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Takes the target's item. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM52 | Focus Blast | 120 | 70 | 5 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM56 | Fling | 1 | 100 | 10 | ![]() |
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Throws held item at the target; power depends on the item. |
| TM59 | Incinerate | 30 | 100 | 15 | ![]() |
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Destroys the target's held berry. |
| TM64 | Explosion | 250 | 100 | 5 | ![]() |
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User faints. |
| TM66 | Payback | 50 | 100 | 10 | ![]() |
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Power is doubled if the target has already moved this turn. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM80 | Rock Slide | 75 | 90 | 10 | ![]() |
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Has a 30% chance to make the target flinch. |
| TM84 | Poison Jab | 80 | 100 | 20 | ![]() |
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Has a 30% chance to poison the target. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| HM04 | Strength | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 105 | 414 | 1 | |||
| Top Average: | 80 | |||||
| Attack: | 105 | 309 | 1 | |||
| Top Average: | 90 | |||||
| Defense: | 75 | 249 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 65 | 229 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 100 | 299 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 50 | 199 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 500 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.













