Pokédex Entry: #299 Nosepass

#299 Nosepass

ノズパス (Nosepass)
Compass Pokémon
Rock
Ability: Sturdy
Alt. Ability: Magnet Pull
Hidden Ability: Sand Force
Height: 1m
Weight: 97kg
Male: 50%
Female: 50%
Egg Group: Mineral
Steps required to hatch: 5100
Held Item in Wild: Hard Stone (5%)

Family:


Nosepass

Level up when in Mt. Coronet (Sinnoh)

Probopass

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Tackle 1 50 100 35 Inflicts regular damage with no additional effect.
Harden 7 0 -- 30 Raises the user's Defense by one stage.
Rock Throw 13 50 90 15 Inflicts regular damage with no additional effect.
Block 19 0 -- 5 Prevents the target from leaving battle.
Thunder Wave 25 0 100 20 Paralyzes the target.
Rock Slide 31 75 90 10 Has a 30% chance to make the target flinch.
Sandstorm 37 0 -- 10 Changes the weather to a sandstorm for five turns.
Rest 43 0 -- 10 User sleeps for two turns, completely healing itself.
Power Gem 49 70 100 20 Inflicts regular damage with no additional effect.
Discharge 55 80 100 15 Has a 30% chance to paralyze the target.
Stone Edge 61 100 80 5 Has an increased chance for a critical hit.
Lock-On 73 0 -- 5 Ensures that the user's next move will hit the target.
Earth Power 79 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
Attack Power Accuracy PP Type Damage Effect
Magnitude 1 100 30 Power varies randomly from 10 to 150.
Block 0 -- 5 Prevents the target from leaving battle.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM12 Taunt 0 100 20 For the next few turns, the target can only use damaging moves.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Smack Down 50 100 15 Removes any immunity to Ground damage.
TM24 Thunderbolt 95 100 15 Has a 10% chance to paralyze the target.
TM25 Thunder 120 70 10 Has a 30% chance to paralyze the target.
TM26 Earthquake 100 100 10 Inflicts regular damage and can hit Dig users.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM37 Sandstorm 0 -- 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb 50 80 10 Has a 100% chance to lower the target's Speed by one stage.
TM41 Torment 0 100 15 Prevents the target from using the same move twice in a row.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM64 Explosion 250 100 5 User faints.
TM69 Rock Polish 0 -- 20 Raises the user's Speed by two stages.
TM71 Stone Edge 100 80 5 Has an increased chance for a critical hit.
TM72 Volt Switch 70 100 20 User must switch out after attacking.
TM73 Thunder Wave 0 100 20 Paralyzes the target.
TM78 Bulldoze 60 100 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide 75 90 10 Has a 30% chance to make the target flinch.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 30
 
264 0
Top Average: 80
 
Attack: 45
 
189 0
Top Average: 90
 
Defense: 135
 
369 1
Top Average: 83
 
Sp Attack: 45
 
189 0
Top Average: 83
 
Sp Defense: 90
 
279 0
Top Average: 83
 
Speed: 30
 
159 0
Top Average: 78
 
Base Stat Total: 375
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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