Pokédex Entry: #138 Omanyte

#138 Omanyte

オムナイト (Omnite)
Spiral Pokémon
Rock / Water
Ability: Swift Swim
Alt. Ability: Shell Armor
Hidden Ability: Weak Armor
Height: 0.4m
Weight: 7.5kg
Male: 87.5%
Female: 12.5%
Egg Groups: Water 1 / Water 3
Steps required to hatch: 7650

Family:


Omanyte

Level up at Lv. 40

Omastar

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Constrict 1 10 100 35 Has a 10% chance to lower the target's Speed by one stage.
Withdraw 1 0 -- 40 Raises the user's Defense by one stage.
Bite 7 60 100 25 Has a 30% chance to make the target flinch.
Leer 19 0 100 30 Lowers the target's Defense by one stage.
Mud Shot 25 55 95 15 Has a 100% chance to lower the target's Speed by one stage.
Protect 34 0 -- 10 Prevents any moves from hitting the user this turn.
AncientPower 37 60 100 5 Has a 10% chance to raise all of the user's stats by one stage.
Tickle 43 0 100 20 Lowers the target's Attack and Defense by one stage.
Rock Blast 46 25 90 10 Hits 2-5 times in one turn.
Shell Smash 52 0 -- 15 Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.
Hydro Pump 55 120 80 5 Inflicts regular damage with no additional effect.
Attack Power Accuracy PP Type Damage Effect
Slam 80 75 20 Inflicts regular damage with no additional effect.
Supersonic 0 55 20 Confuses the target.
Aurora Beam 65 100 20 Has a 10% chance to lower the target's Attack by one stage.
Haze 0 -- 30 Resets all Pokémon's stats, accuracy, and evasion.
Spikes 0 -- 20 Scatters Spikes, hurting opposing Pokémon that switch in.
Knock Off 20 100 20 Target drops its held item.
Muddy Water 95 85 10 Has a 30% chance to lower the target's accuracy by one stage.
Wring Out 1 100 5 Power increases against targets with more HP remaining, up to a maximum of 110 power.
Toxic Spikes 0 -- 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail 0 -- 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam 95 100 10 Has a 10% chance to freeze the target.
TM14 Blizzard 120 70 5 Has a 10% chance to freeze the target.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Smack Down 50 100 15 Removes any immunity to Ground damage.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM37 Sandstorm 0 -- 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb 50 80 10 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM55 Scald 80 100 15 Has a 30% chance to burn the target.
TM69 Rock Polish 0 -- 20 Raises the user's Speed by two stages.
TM74 Gyro Ball 1 100 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM80 Rock Slide 75 90 10 Has a 30% chance to make the target flinch.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM03 Surf 95 100 15 Inflicts regular damage and can hit Dive users.
HM05 Waterfall 80 100 15 Has a 20% chance to make the target flinch.
HM06 Dive 80 100 10 User dives underwater, dodging all attacks, and hits next turn.
Attack Power Accuracy PP Type Damage Effect
Muddy Water 95 85 10 Has a 30% chance to lower the target's accuracy by one stage.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 35
 
274 0
Top Average: 80
 
Attack: 40
 
179 0
Top Average: 90
 
Defense: 100
 
299 1
Top Average: 83
 
Sp Attack: 90
 
279 0
Top Average: 83
 
Sp Defense: 55
 
209 0
Top Average: 83
 
Speed: 35
 
169 0
Top Average: 78
 
Base Stat Total: 355
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.