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Pokédex Entry: #501 Oshawott

#501 Oshawott
ミジュマル ()
Sea Otter Pokémon
Ability: Torrent
Alt. Ability:
Torrent
Hidden Ability:
Shell Armor
Height: 0.5m
Weight: 5.9kg
Male: 87.5%
Female: 12.5%
Egg Group:
Ground
Steps required to hatch: 5100
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Tackle | 1 | 50 | 100 | 35 | ![]() |
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Inflicts regular damage with no additional effect. |
| Tail Whip | 5 | 0 | 100 | 30 | ![]() |
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Lowers the target's Defense by one stage. |
| Water Sport | 11 | 0 | -- | 15 | ![]() |
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All damage from Fire moves is halved until the end of the battle. |
| Focus Energy | 13 | 0 | -- | 30 | ![]() |
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Increases the user's chance to score a critical hit. |
| Razor Shell | 17 | 75 | 95 | 10 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| Revenge | 25 | 60 | 100 | 10 | ![]() |
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Inflicts double damage if the user takes damage before attacking this turn. |
| Aqua Jet | 29 | 40 | 100 | 20 | ![]() |
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Inflicts regular damage with no additional effect. |
| Encore | 31 | 0 | 100 | 5 | ![]() |
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Forces the target to repeat its last used move every turn for 2 to 6 turns. |
| Aqua Tail | 35 | 90 | 90 | 10 | ![]() |
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Inflicts regular damage with no additional effect. |
| Retaliate | 37 | 70 | 100 | 5 | ![]() |
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Has double power if a friendly Pokémon fainted last turn. |
| Swords Dance | 41 | 0 | -- | 30 | ![]() |
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Raises the user's Attack by two stages. |
| Hydro Pump | 43 | 120 | 80 | 5 | ![]() |
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Inflicts regular damage with no additional effect. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Screech | 0 | 85 | 40 | ![]() |
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Lowers the target's Defense by two stages. |
| Assurance | 50 | 100 | 10 | ![]() |
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Power is doubled if the target has already received damage this turn. |
| Trump Card | 1 | -- | 5 | ![]() |
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Power increases when this move has less PP, up to a maximum of 200. |
| Copycat | 0 | -- | 20 | ![]() |
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Uses the target's last used move. |
| Night Slash | 70 | 100 | 15 | ![]() |
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Has an increased chance for a critical hit. |
| Air Slash | 75 | 95 | 20 | ![]() |
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Has a 30% chance to make the target flinch. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Water Pledge | 50 | 100 | 10 | ![]() |
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With Grass Pledge, halves opposing Pokémon's Speed for four turns. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM07 | Hail | 0 | -- | 10 | ![]() |
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Changes the weather to a hailstorm for five turns. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM12 | Taunt | 0 | 100 | 20 | ![]() |
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For the next few turns, the target can only use damaging moves. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
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Has a 10% chance to freeze the target. |
| TM14 | Blizzard | 120 | 70 | 5 | ![]() |
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Has a 10% chance to freeze the target. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
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Changes the weather to rain for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM28 | Dig | 80 | 100 | 10 | ![]() |
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User digs underground, dodging all attacks, and hits next turn. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM40 | Aerial Ace | 60 | -- | 20 | ![]() |
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Never misses. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM54 | False Swipe | 40 | 100 | 40 | ![]() |
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Cannot lower the target's HP below 1. |
| TM55 | Scald | 80 | 100 | 15 | ![]() |
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Has a 30% chance to burn the target. |
| TM56 | Fling | 1 | 100 | 10 | ![]() |
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Throws held item at the target; power depends on the item. |
| TM67 | Retaliate | 70 | 100 | 5 | ![]() |
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Has double power if a friendly Pokémon fainted last turn. |
| TM75 | Swords Dance | 0 | -- | 30 | ![]() |
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Raises the user's Attack by two stages. |
| TM81 | X-Scissor | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| HM01 | Cut | 50 | 95 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
| HM03 | Surf | 95 | 100 | 15 | ![]() |
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Inflicts regular damage and can hit Dive users. |
| HM05 | Waterfall | 80 | 100 | 15 | ![]() |
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Has a 20% chance to make the target flinch. |
| HM06 | Dive | 80 | 100 | 10 | ![]() |
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User dives underwater, dodging all attacks, and hits next turn. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 55 | 314 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 55 | 209 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 45 | 189 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 63 | 225 | 1 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 45 | 189 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 45 | 189 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 308 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.













