Pokédex Entry: #172 Pichu

#172 Pichu

ピチュー (Pichu)
Tiny Mouse Pokémon
Electric
Ability: Static
Hidden Ability: Lightningrod
Height: 0.3m
Weight: 2kg
Male: 50%
Female: 50%
Egg Group: No Eggs
Steps required to hatch: 2550
Held Item in Wild: Oran Berry (50%)

Family:


Pichu

Level up when very happy

Pikachu

Use item:

Raichu

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
ThunderShock 1 40 100 30 Has a 10% chance to paralyze the target.
Charm 1 0 100 20 Lowers the target's Attack by two stages.
Tail Whip 5 0 100 30 Lowers the target's Defense by one stage.
Thunder Wave 10 0 100 20 Paralyzes the target.
Sweet Kiss 13 0 75 10 Confuses the target.
Nasty Plot 18 0 -- 20 Raises the user's Special Attack by two stages.
Attack Power Accuracy PP Type Damage Effect
DoubleSlap 15 85 10 Hits 2-5 times in one turn.
Flail 1 100 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Reversal 1 100 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Present 1 90 15 Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
Encore 0 100 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Fake Out 40 100 10 Can only be used as the first move after the user enters battle. Causes the target to flinch.
Charge 0 -- 20 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
Wish 0 -- 10 User will recover half its max HP at the end of the next turn.
Tickle 0 100 20 Lowers the target's Attack and Defense by one stage.
Lucky Chant 0 -- 30 Prevents the target from scoring critical hits for five turns.
Bestow 0 -- 15 Gives the user's held item to the target.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM16 Light Screen 0 -- 30 Reduces damage from special attacks by 50% for five turns..
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt 95 100 15 Has a 10% chance to paralyze the target.
TM25 Thunder 120 70 10 Has a 30% chance to paralyze the target.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice 40 100 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM57 Charge Beam 50 90 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM72 Volt Switch 70 100 20 User must switch out after attacking.
TM73 Thunder Wave 0 100 20 Paralyzes the target.
TM86 Grass Knot 1 100 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93 Wild Charge 90 100 15 User receives 1/4 the damage it inflicts in recoil.
Attack Power Accuracy PP Type Damage Effect
Volt Tackle 120 100 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to paralyze the target.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 20
 
244 0
Top Average: 80
 
Attack: 40
 
179 0
Top Average: 90
 
Defense: 15
 
129 0
Top Average: 83
 
Sp Attack: 35
 
169 0
Top Average: 83
 
Sp Defense: 35
 
169 0
Top Average: 83
 
Speed: 60
 
219 1
Top Average: 78
 
Base Stat Total: 205
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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