Pokédex Entry: #127 Pinsir

#127 Pinsir

カイロス (Kailios)
Stag Beetle Pokémon
Bug
Ability: Hyper Cutter
Alt. Ability: Mold Breaker
Hidden Ability: Moxie
Height: 1.5m
Weight: 55kg
Male: 50%
Female: 50%
Egg Group: Bug
Steps required to hatch: 6375

Family:


Does not evolve

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
ViceGrip 1 55 100 30 Inflicts regular damage with no additional effect.
Focus Energy 1 0 -- 30 Increases the user's chance to score a critical hit.
Bind 4 15 85 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Harden 13 0 -- 30 Raises the user's Defense by one stage.
Revenge 18 60 100 10 Inflicts double damage if the user takes damage before attacking this turn.
Brick Break 21 75 100 15 Destroys Reflect and Light Screen.
Vital Throw 25 70 -- 10 Never misses.
X-Scissor 30 80 100 15 Inflicts regular damage with no additional effect.
Thrash 35 120 100 10 Hits every turn for 2-3 turns, then confuses the user.
Swords Dance 38 0 -- 30 Raises the user's Attack by two stages.
Guillotine 47 1 30 5 Causes a one-hit KO.
Superpower 52 120 100 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
Attack Power Accuracy PP Type Damage Effect
Fury Attack 15 85 20 Hits 2-5 times in one turn.
Quick Attack 40 100 30 Inflicts regular damage with no additional effect.
Flail 1 100 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Faint Attack 60 -- 20 Never misses.
Superpower 120 100 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
Feint 50 100 10 Only works if the target uses Protect or Detect on this turn.
Close Combat 120 100 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
Me First 1 -- 20 Uses the target's move against it before it attacks, with power increased by half.
Bug Bite 60 100 20 If target has a berry, inflicts double damage and uses the berry.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM08 Bulk Up 0 -- 20 Raises the user's Attack and Defense by one stage.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Smack Down 50 100 15 Removes any immunity to Ground damage.
TM26 Earthquake 100 100 10 Inflicts regular damage and can hit Dig users.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break 75 100 15 Destroys Reflect and Light Screen.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM39 Rock Tomb 50 80 10 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM52 Focus Blast 120 70 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM54 False Swipe 40 100 40 Cannot lower the target's HP below 1.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM71 Stone Edge 100 80 5 Has an increased chance for a critical hit.
TM75 Swords Dance 0 -- 30 Raises the user's Attack by two stages.
TM76 Struggle Bug 30 100 20 Has a 100% chance to lower the target's Special Attack by one stage.
TM78 Bulldoze 60 100 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide 75 90 10 Has a 30% chance to make the target flinch.
TM81 X-Scissor 80 100 15 Inflicts regular damage with no additional effect.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM01 Cut 50 95 30 Inflicts regular damage with no additional effect.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 65
 
334 0
Top Average: 80
 
Attack: 125
 
349 2
Top Average: 90
 
Defense: 100
 
299 0
Top Average: 83
 
Sp Attack: 55
 
209 0
Top Average: 83
 
Sp Defense: 70
 
239 0
Top Average: 83
 
Speed: 85
 
269 0
Top Average: 78
 
Base Stat Total: 500
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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