Pokédex Entry: #061 Poliwhirl

#061 Poliwhirl

ニョロゾ (Nyorozo)
Tadpole Pokémon
Water
Ability: Water Absorb
Alt. Ability: Damp
Hidden Ability: Swift Swim
Height: 1m
Weight: 20kg
Male: 50%
Female: 50%
Egg Group: Water 1
Steps required to hatch: 5100
Held Item in Wild: King's Rock (5%)

Family:


Poliwag

Level up at Lv. 25

Poliwhirl

Use item:

Poliwrath

Poliwhirl

Trade holding

Politoed

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Water Sport 1 0 -- 15 All damage from Fire moves is halved until the end of the battle.
Bubble 1 20 100 30 Has a 10% chance to lower the target's Speed by one stage.
Hypnosis 1 0 60 20 Puts the target to sleep.
Bubble 5 20 100 30 Has a 10% chance to lower the target's Speed by one stage.
Hypnosis 8 0 60 20 Puts the target to sleep.
DoubleSlap 15 15 85 10 Hits 2-5 times in one turn.
Rain Dance 18 0 -- 5 Changes the weather to rain for five turns.
Mud Shot 32 55 95 15 Has a 100% chance to lower the target's Speed by one stage.
Belly Drum 37 0 -- 10 User pays half its max HP to max out its Attack.
Wake-Up Slap 43 60 100 10 If the target is asleep, has double power and wakes it up.
Hydro Pump 48 120 80 5 Inflicts regular damage with no additional effect.
Mud Bomb 53 65 85 10 Has a 30% chance to lower the target's accuracy by one stage.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail 0 -- 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam 95 100 10 Has a 10% chance to freeze the target.
TM14 Blizzard 120 70 5 Has a 10% chance to freeze the target.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake 100 100 10 Inflicts regular damage and can hit Dig users.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100 10 User digs underground, dodging all attacks, and hits next turn.
TM29 Psychic 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM31 Brick Break 75 100 15 Destroys Reflect and Light Screen.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM55 Scald 80 100 15 Has a 30% chance to burn the target.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM78 Bulldoze 60 100 20 Has a 100% chance to lower the target's Speed by one stage.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM03 Surf 95 100 15 Inflicts regular damage and can hit Dive users.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.
HM05 Waterfall 80 100 15 Has a 20% chance to make the target flinch.
HM06 Dive 80 100 10 User dives underwater, dodging all attacks, and hits next turn.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 65
 
334 0
Top Average: 80
 
Attack: 65
 
229 0
Top Average: 90
 
Defense: 65
 
229 0
Top Average: 83
 
Sp Attack: 50
 
199 0
Top Average: 83
 
Sp Defense: 50
 
199 0
Top Average: 83
 
Speed: 90
 
279 2
Top Average: 78
 
Base Stat Total: 385
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.