Pokédex Entry: #137 Porygon

#137 Porygon

ポリゴン (Porygon)
Virtual Pokémon
Normal
Ability: Trace
Alt. Ability: Download
Hidden Ability: Analytic
Height: 0.8m
Weight: 36.5kg
Male: 0%
Female: 0%
Egg Group: Mineral
Steps required to hatch: 5100

Family:


Porygon

Trade holding

Porygon2

Trade holding

Porygon-Z

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Conversion 2 1 0 -- 30 Changes the user's type to a random type either resistant or immune to the last move used against it.
Tackle 1 50 100 35 Inflicts regular damage with no additional effect.
Conversion 1 0 -- 30 User's type changes to the type of one of its moves at random.
Sharpen 1 0 -- 30 Raises the user's Attack by one stage.
Psybeam 7 65 100 20 Has a 10% chance to confuse the target.
Agility 12 0 -- 30 Raises the user's Speed by two stages.
Recover 18 0 -- 10 Heals the user by half its max HP.
Magnet Rise 23 0 -- 10 User is immune to Ground moves and effects for five turns.
Signal Beam 29 75 100 15 Has a 10% chance to confuse the target.
Discharge 40 80 100 15 Has a 30% chance to paralyze the target.
Lock-On 45 0 -- 5 Ensures that the user's next move will hit the target.
Magic Coat 56 0 -- 15 Reflects back the first effect move used on the user this turn.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM03 Psyshock 80 100 10 Inflicts damage based on the target's Defense, not Special Defense.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM13 Ice Beam 95 100 10 Has a 10% chance to freeze the target.
TM14 Blizzard 120 70 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 SolarBeam 120 100 10 Requires a turn to charge before attacking.
TM24 Thunderbolt 95 100 15 Has a 10% chance to paralyze the target.
TM25 Thunder 120 70 10 Has a 30% chance to paralyze the target.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM30 Shadow Ball 80 100 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM40 Aerial Ace 60 -- 20 Never misses.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM57 Charge Beam 50 90 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM73 Thunder Wave 0 100 20 Paralyzes the target.
TM77 Psych Up 0 -- 10 Discards the user's stat changes and copies the target's.
TM85 Dream Eater 100 100 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92 Trick Room 0 -- 5 For five turns, slower Pokémon will act before faster Pokémon.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 65
 
334 0
Top Average: 80
 
Attack: 60
 
219 0
Top Average: 90
 
Defense: 70
 
239 0
Top Average: 83
 
Sp Attack: 85
 
269 1
Top Average: 83
 
Sp Defense: 75
 
249 0
Top Average: 83
 
Speed: 40
 
179 0
Top Average: 78
 
Base Stat Total: 395
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.