Pokédex Entry: #223 Remoraid

#223 Remoraid

テッポウオ (Teppouo)
Jet Pokémon
Water
Ability: Hustle
Alt. Ability: Sniper
Hidden Ability: Moody
Height: 0.6m
Weight: 12kg
Male: 50%
Female: 50%
Egg Groups: Water 1 / Water 2
Steps required to hatch: 5100

Family:


Remoraid

Level up at Lv. 25

Octillery

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Lock-On 6 0 -- 5 Ensures that the user's next move will hit the target.
Psybeam 10 65 100 20 Has a 10% chance to confuse the target.
Aurora Beam 14 65 100 20 Has a 10% chance to lower the target's Attack by one stage.
Focus Energy 23 0 -- 30 Increases the user's chance to score a critical hit.
Signal Beam 36 75 100 15 Has a 10% chance to confuse the target.
Ice Beam 40 95 100 10 Has a 10% chance to freeze the target.
Hyper Beam 45 150 90 5 User foregoes its next turn to recharge.
Soak 49 0 100 20 Changes the target's type to Water.
Attack Power Accuracy PP Type Damage Effect
Supersonic 0 55 20 Confuses the target.
Aurora Beam 65 100 20 Has a 10% chance to lower the target's Attack by one stage.
Screech 0 85 40 Lowers the target's Defense by two stages.
Haze 0 -- 30 Resets all Pokémon's stats, accuracy, and evasion.
Flail 1 100 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Octazooka 65 85 10 Has a 50% chance to lower the target's accuracy by one stage.
Water Spout 150 100 5 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Mud Shot 55 95 15 Has a 100% chance to lower the target's Speed by one stage.
Rock Blast 25 90 10 Hits 2-5 times in one turn.
Acid Spray 40 100 20 Lowers the target's Special Defense by one stage.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM13 Ice Beam 95 100 10 Has a 10% chance to freeze the target.
TM14 Blizzard 120 70 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Smack Down 50 100 15 Removes any immunity to Ground damage.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic 90 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM35 Flamethrower 95 100 15 Has a 10% chance to burn the target.
TM38 Fire Blast 120 85 5 Has a 10% chance to burn the target.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM55 Scald 80 100 15 Has a 30% chance to burn the target.
TM57 Charge Beam 50 90 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM59 Incinerate 30 100 15 Destroys the target's held berry.
TM73 Thunder Wave 0 100 20 Paralyzes the target.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM03 Surf 95 100 15 Inflicts regular damage and can hit Dive users.
HM05 Waterfall 80 100 15 Has a 20% chance to make the target flinch.
HM06 Dive 80 100 10 User dives underwater, dodging all attacks, and hits next turn.
Attack Power Accuracy PP Type Damage Effect
Rock Blast 25 90 10 Hits 2-5 times in one turn.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 35
 
274 0
Top Average: 80
 
Attack: 65
 
229 0
Top Average: 90
 
Defense: 35
 
169 0
Top Average: 83
 
Sp Attack: 65
 
229 1
Top Average: 83
 
Sp Defense: 35
 
169 0
Top Average: 83
 
Speed: 65
 
229 0
Top Average: 78
 
Base Stat Total: 300
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.