Pokédex Entry: #539 Sawk

#539 Sawk

ダゲキ ()
Karate Pokémon
Fighting
Ability: Sturdy
Alt. Ability: Inner Focus
Hidden Ability: Mold Breaker
Height: 1.4m
Weight: 51kg
Male: 100%
Female: 0%
Egg Group: Humanshape
Steps required to hatch: 5100
Held Item in Wild: Black Belt (5%)

Family:


Does not evolve

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Rock Smash 1 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
Leer 1 0 100 30 Lowers the target's Defense by one stage.
Focus Energy 9 0 -- 30 Increases the user's chance to score a critical hit.
Double Kick 13 30 100 30 Hits twice in one turn.
Low Sweep 17 60 100 20 Lowers the target's Speed by one stage.
Karate Chop 25 50 100 25 Has an increased chance for a critical hit.
Brick Break 29 75 100 15 Destroys Reflect and Light Screen.
Bulk Up 33 0 -- 20 Raises the user's Attack and Defense by one stage.
Retaliate 37 70 100 5 Has double power if a friendly Pokémon fainted last turn.
Quick Guard 45 0 -- 15 Prevents any priority moves from hitting friendly Pokémon this turn.
Close Combat 49 120 100 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
Reversal 53 1 100 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM08 Bulk Up 0 -- 20 Raises the user's Attack and Defense by one stage.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM12 Taunt 0 100 20 For the next few turns, the target can only use damaging moves.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake 100 100 10 Inflicts regular damage and can hit Dig users.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break 75 100 15 Destroys Reflect and Light Screen.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM39 Rock Tomb 50 80 10 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Low Sweep 60 100 20 Lowers the target's Speed by one stage.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM52 Focus Blast 120 70 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM66 Payback 50 100 10 Power is doubled if the target has already moved this turn.
TM67 Retaliate 70 100 5 Has double power if a friendly Pokémon fainted last turn.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM71 Stone Edge 100 80 5 Has an increased chance for a critical hit.
TM78 Bulldoze 60 100 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide 75 90 10 Has a 30% chance to make the target flinch.
TM83 Work Up 0 -- 30 Raises the user's Attack and Special Attack by one stage each.
TM84 Poison Jab 80 100 20 Has a 30% chance to poison the target.
TM86 Grass Knot 1 100 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 75
 
354 0
Top Average: 80
 
Attack: 125
 
349 2
Top Average: 90
 
Defense: 75
 
249 0
Top Average: 83
 
Sp Attack: 30
 
159 0
Top Average: 83
 
Sp Defense: 75
 
249 0
Top Average: 83
 
Speed: 85
 
269 0
Top Average: 78
 
Base Stat Total: 465
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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