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Pokédex Entry: #497 Serperior

#497 Serperior
ジャローダ ()
Regal Pokémon
Ability: Overgrow
Alt. Ability:
Overgrow
Hidden Ability:
Contrary
Height: 3.3m
Weight: 63kg
Male: 87.5%
Female: 12.5%
Egg Groups:
Ground
/ Plant
Steps required to hatch: 5100
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Tackle | 1 | 50 | 100 | 35 | ![]() |
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Inflicts regular damage with no additional effect. |
| Leer | 1 | 0 | 100 | 30 | ![]() |
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Lowers the target's Defense by one stage. |
| Vine Whip | 1 | 35 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| Wrap | 1 | 15 | 90 | 20 | ![]() |
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Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Leer | 4 | 0 | 100 | 30 | ![]() |
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Lowers the target's Defense by one stage. |
| Vine Whip | 7 | 35 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| Wrap | 10 | 15 | 90 | 20 | ![]() |
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Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Growth | 13 | 0 | -- | 40 | ![]() |
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Raises the user's Attack and Special Attack by one stage. |
| Leaf Tornado | 16 | 65 | 90 | 10 | ![]() |
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Has a 50% chance to lower the target's accuracy by one stage. |
| Leech Seed | 20 | 0 | 90 | 10 | ![]() |
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Seeds the target, stealing HP from it every turn. |
| Slam | 28 | 80 | 75 | 20 | ![]() |
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Inflicts regular damage with no additional effect. |
| Leaf Blade | 32 | 90 | 100 | 15 | ![]() |
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Has an increased chance for a critical hit. |
| Coil | 38 | 0 | -- | 20 | ![]() |
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Raises the user's Attack, Defense, and accuracy by one stage each. |
| Wring Out | 50 | 1 | 100 | 5 | ![]() |
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Power increases against targets with more HP remaining, up to a maximum of 110 power. |
| Gastro Acid | 56 | 0 | 100 | 10 | ![]() |
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Nullifies target's ability until it leaves battle. |
| Leaf Storm | 62 | 140 | 90 | 5 | ![]() |
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Lowers the user's Special Attack by two stages after inflicting damage. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Frenzy Plant | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| Grass Pledge | 50 | 100 | 10 | ![]() |
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With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | 0 | -- | 20 | ![]() |
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Raises the user's Special Attack and Special Defense by one stage. |
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM12 | Taunt | 0 | 100 | 20 | ![]() |
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For the next few turns, the target can only use damaging moves. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM16 | Light Screen | 0 | -- | 30 | ![]() |
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Reduces damage from special attacks by 50% for five turns.. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM20 | Safeguard | 0 | -- | 25 | ![]() |
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Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM33 | Reflect | 0 | -- | 20 | ![]() |
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Reduces damage from physical attacks by half. |
| TM40 | Aerial Ace | 60 | -- | 20 | ![]() |
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Never misses. |
| TM41 | Torment | 0 | 100 | 15 | ![]() |
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Prevents the target from using the same move twice in a row. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM53 | Energy Ball | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM75 | Swords Dance | 0 | -- | 30 | ![]() |
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Raises the user's Attack by two stages. |
| TM82 | Dragon Tail | 60 | 90 | 10 | ![]() |
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Ends wild battles. Forces trainers to switch Pokémon. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| HM01 | Cut | 50 | 95 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
| HM04 | Strength | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 75 | 354 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 75 | 249 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 95 | 289 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 75 | 249 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 95 | 289 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 113 | 325 | 3 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 528 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.











