Pokédex Entry: #021 Spearow

#021 Spearow

オニスズメ (Onisuzume)
Tiny Bird Pokémon
Normal / Flying
Ability: Keen Eye
Hidden Ability: Sniper
Height: 0.3m
Weight: 2kg
Male: 50%
Female: 50%
Egg Group: Flying
Steps required to hatch: 3825

Family:


Spearow

Level up at Lv. 20

Fearow

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Peck 1 35 100 35 Inflicts regular damage with no additional effect.
Growl 1 0 100 40 Lowers the target's Attack by one stage.
Leer 5 0 100 30 Lowers the target's Defense by one stage.
Fury Attack 9 15 85 20 Hits 2-5 times in one turn.
Pursuit 13 40 100 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Aerial Ace 17 60 -- 20 Never misses.
Mirror Move 21 0 -- 20 Uses the target's last used move.
Agility 25 0 -- 30 Raises the user's Speed by two stages.
Assurance 29 50 100 10 Power is doubled if the target has already received damage this turn.
Drill Peck 37 80 100 20 Inflicts regular damage with no additional effect.
Attack Power Accuracy PP Type Damage Effect
Quick Attack 40 100 30 Inflicts regular damage with no additional effect.
Scary Face 0 90 10 Lowers the target's Speed by two stages.
Faint Attack 60 -- 20 Never misses.
Uproar 90 100 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
FeatherDance 0 100 15 Lowers the target's Attack by two stages.
Astonish 30 100 15 Has a 30% chance to make the target flinch.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM40 Aerial Ace 60 -- 20 Never misses.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice 40 100 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM54 False Swipe 40 100 40 Cannot lower the target's HP below 1.
TM83 Work Up 0 -- 30 Raises the user's Attack and Special Attack by one stage each.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM88 Pluck 60 100 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U-turn 70 100 20 User must switch out after attacking.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM02 Fly 90 95 15 User flies high into the air, dodging all attacks, and hits next turn.
Attack Power Accuracy PP Type Damage Effect
Faint Attack 60 -- 20 Never misses.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 40
 
284 0
Top Average: 80
 
Attack: 60
 
219 0
Top Average: 90
 
Defense: 30
 
159 0
Top Average: 83
 
Sp Attack: 31
 
161 0
Top Average: 83
 
Sp Defense: 31
 
161 0
Top Average: 83
 
Speed: 70
 
239 1
Top Average: 78
 
Base Stat Total: 262
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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