Pokédex Entry: #434 Stunky

#434 Stunky

スカンプー (Skunpoo)
Skunk Pokémon
Poison / Dark
Ability: Stench
Alt. Ability: Aftermath
Hidden Ability: Keen Eye
Height: 0.4m
Weight: 19.2kg
Male: 50%
Female: 50%
Egg Group: Ground
Steps required to hatch: 5100
Held Item in Wild: Pecha Berry (5%)

Family:


Stunky

Level up at Lv. 34

Skuntank

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Scratch 1 40 100 35 Inflicts regular damage with no additional effect.
Focus Energy 1 0 -- 30 Increases the user's chance to score a critical hit.
Poison Gas 4 0 90 40 Poisons the target.
Screech 7 0 85 40 Lowers the target's Defense by two stages.
Fury Swipes 10 18 80 15 Hits 2-5 times in one turn.
SmokeScreen 14 0 100 20 Lowers the target's accuracy by one stage.
Feint 18 50 100 10 Only works if the target uses Protect or Detect on this turn.
Slash 22 70 100 20 Has an increased chance for a critical hit.
Toxic 27 0 90 10 Badly poisons the target, inflicting more damage every turn.
Acid Spray 32 40 100 20 Lowers the target's Special Defense by one stage.
Night Slash 37 70 100 15 Has an increased chance for a critical hit.
Memento 43 0 100 10 Lowers the target's Attack and Special Attack by two stages. User faints.
Explosion 49 250 100 5 User faints.
Attack Power Accuracy PP Type Damage Effect
Leer 0 100 30 Lowers the target's Defense by one stage.
Haze 0 -- 30 Resets all Pokémon's stats, accuracy, and evasion.
Smog 20 70 20 Has a 40% chance to poison the target.
Scary Face 0 90 10 Lowers the target's Speed by two stages.
Pursuit 40 100 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Crunch 80 100 15 Has a 20% chance to lower the target's Defense by one stage.
Astonish 30 100 15 Has a 30% chance to make the target flinch.
Punishment 1 100 5 Power increases against targets with more raised stats, up to a maximum of 200.
Flame Burst 70 100 15 Deals splash damage to Pokémon next to the target.
Foul Play 95 100 15 Calculates damage with the target's attacking stat.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM01 Hone Claws 0 -- 15 Raises the user's Attack and accuracy by one stage.
TM05 Roar 0 100 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM09 Venoshock 65 100 10 Inflicts double damage if the target is Poisoned.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM12 Taunt 0 100 20 For the next few turns, the target can only use damaging moves.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100 10 User digs underground, dodging all attacks, and hits next turn.
TM30 Shadow Ball 80 100 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM35 Flamethrower 95 100 15 Has a 10% chance to burn the target.
TM36 Sludge Bomb 90 100 10 Has a 30% chance to poison the target.
TM38 Fire Blast 120 85 5 Has a 10% chance to burn the target.
TM41 Torment 0 100 15 Prevents the target from using the same move twice in a row.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM59 Incinerate 30 100 15 Destroys the target's held berry.
TM64 Explosion 250 100 5 User faints.
TM65 Shadow Claw 70 100 15 Has an increased chance for a critical hit.
TM66 Payback 50 100 10 Power is doubled if the target has already moved this turn.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
TM95 Snarl 55 95 15 Has a 100% chance to lower the target's Special Attack by one stage.
HM01 Cut 50 95 30 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 63
 
330 0
Top Average: 80
 
Attack: 63
 
225 0
Top Average: 90
 
Defense: 47
 
193 0
Top Average: 83
 
Sp Attack: 41
 
181 0
Top Average: 83
 
Sp Defense: 41
 
181 0
Top Average: 83
 
Speed: 74
 
247 1
Top Average: 78
 
Base Stat Total: 329
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.