Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.
Pokédex Entry: #333 Swablu

#333 Swablu
チルット (Tyltto)
Cotton Bird Pokémon
/
Ability: Natural Cure
Hidden Ability:
Cloud Nine
Height: 0.4m
Weight: 1.2kg
Male: 50%
Female: 50%
Egg Groups:
/ Dragon
Steps required to hatch: 5100
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Peck | 1 | 35 | 100 | 35 | ![]() |
![]() |
Inflicts regular damage with no additional effect. |
| Growl | 1 | 0 | 100 | 40 | ![]() |
![]() |
Lowers the target's Attack by one stage. |
| Astonish | 5 | 30 | 100 | 15 | ![]() |
![]() |
Has a 30% chance to make the target flinch. |
| Sing | 9 | 0 | 55 | 15 | ![]() |
![]() |
Puts the target to sleep. |
| Fury Attack | 13 | 15 | 85 | 20 | ![]() |
![]() |
Hits 2-5 times in one turn. |
| Safeguard | 18 | 0 | -- | 25 | ![]() |
![]() |
Protects the user's field from major status ailments and confusion for five turns. |
| Mist | 23 | 0 | -- | 30 | ![]() |
![]() |
Protects the user's stats from being changed by enemy moves. |
| Mirror Move | 36 | 0 | -- | 20 | ![]() |
![]() |
Uses the target's last used move. |
| Cotton Guard | 40 | 0 | -- | 10 | ![]() |
![]() |
Raises the user's Defense by three stages. |
| Refresh | 45 | 0 | -- | 20 | ![]() |
![]() |
Cleanses the user of a burn, paralysis, or poison. |
| Perish Song | 55 | 0 | -- | 5 | ![]() |
![]() |
User and target both faint after three turns. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Agility | 0 | -- | 30 | ![]() |
![]() |
Raises the user's Speed by two stages. |
| Haze | 0 | -- | 30 | ![]() |
![]() |
Resets all Pokémon's stats, accuracy, and evasion. |
| Pursuit | 40 | 100 | 20 | ![]() |
![]() |
If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| FeatherDance | 0 | 100 | 15 | ![]() |
![]() |
Lowers the target's Attack by two stages. |
| Hyper Voice | 90 | 100 | 10 | ![]() |
![]() |
Inflicts regular damage with no additional effect. |
| Power Swap | 0 | -- | 10 | ![]() |
![]() |
User swaps Attack and Special Attack changes with the target. |
| Dragon Rush | 100 | 75 | 10 | ![]() |
![]() |
Has a 20% chance to make the target flinch. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
![]() |
Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
![]() |
Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
![]() |
Changes the weather to sunny for five turns. |
| TM13 | Ice Beam | 95 | 100 | 10 | ![]() |
![]() |
Has a 10% chance to freeze the target. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
![]() |
Prevents any moves from hitting the user this turn. |
| TM18 | Rain Dance | 0 | -- | 5 | ![]() |
![]() |
Changes the weather to rain for five turns. |
| TM20 | Safeguard | 0 | -- | 25 | ![]() |
![]() |
Protects the user's field from major status ailments and confusion for five turns. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
![]() |
Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
![]() |
Requires a turn to charge before attacking. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
![]() |
Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
![]() |
Raises the user's evasion by one stage. |
| TM40 | Aerial Ace | 60 | -- | 20 | ![]() |
![]() |
Never misses. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
![]() |
Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
![]() |
User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
![]() |
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | 40 | 100 | 10 | ![]() |
![]() |
Takes the target's item. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
![]() |
Has double power if it's used more than once per turn. |
| TM49 | Echoed Voice | 40 | 100 | 15 | ![]() |
![]() |
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| TM77 | Psych Up | 0 | -- | 10 | ![]() |
![]() |
Discards the user's stat changes and copies the target's. |
| TM85 | Dream Eater | 100 | 100 | 15 | ![]() |
![]() |
Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
![]() |
Raises the target's Attack by two stages and confuses the target. |
| TM88 | Pluck | 60 | 100 | 20 | ![]() |
![]() |
If target has a berry, inflicts double damage and uses the berry. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
![]() |
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| HM02 | Fly | 90 | 95 | 15 | ![]() |
![]() |
User flies high into the air, dodging all attacks, and hits next turn. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| FeatherDance | 0 | 100 | 15 | ![]() |
![]() |
Lowers the target's Attack by two stages. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 45 | 294 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 40 | 179 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 60 | 219 | 0 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 40 | 179 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 75 | 249 | 1 | |||
| Top Average: | 83 | |||||
| Speed: | 50 | 199 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 310 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.












