Pokédex Entry: #317 Swalot

#317 Swalot

マルノーム (Marunoom)
Poison Bag Pokémon
Poison
Ability: Liquid Ooze
Alt. Ability: Sticky Hold
Hidden Ability: Gluttony
Height: 1.7m
Weight: 80kg
Male: 50%
Female: 50%
Egg Group: Indeterminate
Steps required to hatch: 5100
Held Item in Wild: Big Pearl (5%)

Family:


Gulpin

Level up at Lv. 26

Swalot

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Pound 1 40 100 35 Inflicts regular damage with no additional effect.
Yawn 1 0 -- 10 Target sleeps at the end of the next turn.
Poison Gas 1 0 90 40 Poisons the target.
Sludge 1 65 100 20 Has a 30% chance to poison the target.
Yawn 6 0 -- 10 Target sleeps at the end of the next turn.
Poison Gas 9 0 90 40 Poisons the target.
Sludge 14 65 100 20 Has a 30% chance to poison the target.
Amnesia 17 0 -- 20 Raises the user's Special Defense by two stages.
Encore 23 0 100 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Toxic 30 0 90 10 Badly poisons the target, inflicting more damage every turn.
Acid Spray 38 40 100 20 Lowers the target's Special Defense by one stage.
Stockpile 45 0 -- 20 Stores energy up to three times for use with Spit Up and Swallow.
Spit Up 45 1 100 10 Power is 100 times the amount of energy Stockpiled.
Swallow 45 0 -- 10 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
Sludge Bomb 52 90 100 10 Has a 30% chance to poison the target.
Gastro Acid 59 0 100 10 Nullifies target's ability until it leaves battle.
Wring Out 66 1 100 5 Power increases against targets with more HP remaining, up to a maximum of 110 power.
Gunk Shot 73 120 70 5 Has a 30% chance to poison the target.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM09 Venoshock 65 100 10 Inflicts double damage if the target is Poisoned.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM13 Ice Beam 95 100 10 Has a 10% chance to freeze the target.
TM15 Hyper Beam 150 90 5 User foregoes its next turn to recharge.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance 0 -- 5 Changes the weather to rain for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 SolarBeam 120 100 10 Requires a turn to charge before attacking.
TM26 Earthquake 100 100 10 Inflicts regular damage and can hit Dig users.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball 80 100 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM34 Sludge Wave 95 100 10 Has a 10% chance to poison the target.
TM36 Sludge Bomb 90 100 10 Has a 30% chance to poison the target.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM64 Explosion 250 100 5 User faints.
TM68 Giga Impact 150 90 5 User foregoes its next turn to recharge.
TM78 Bulldoze 60 100 20 Has a 100% chance to lower the target's Speed by one stage.
TM85 Dream Eater 100 100 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 100
 
404 2
Top Average: 80
 
Attack: 73
 
245 0
Top Average: 90
 
Defense: 83
 
265 0
Top Average: 83
 
Sp Attack: 73
 
245 0
Top Average: 83
 
Sp Defense: 83
 
265 0
Top Average: 83
 
Speed: 55
 
209 0
Top Average: 78
 
Base Stat Total: 467
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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