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Pokédex Entry: #114 Tangela

#114 Tangela
モンジャラ (Monjara)
Vine Pokémon
Ability: Chlorophyll
Alt. Ability:
Leaf Guard
Hidden Ability:
Regenerator
Height: 1m
Weight: 35kg
Male: 50%
Female: 50%
Egg Group:
Plant
Steps required to hatch: 5100
Family:
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Ingrain | 1 | 0 | -- | 20 | ![]() |
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Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
| Constrict | 1 | 10 | 100 | 35 | ![]() |
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Has a 10% chance to lower the target's Speed by one stage. |
| Sleep Powder | 5 | 0 | 75 | 15 | ![]() |
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Puts the target to sleep. |
| Absorb | 8 | 20 | 100 | 25 | ![]() |
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Heals the user by half the damage inflicted. |
| Growth | 12 | 0 | -- | 40 | ![]() |
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Raises the user's Attack and Special Attack by one stage. |
| PoisonPowder | 15 | 0 | 75 | 35 | ![]() |
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Poisons the target. |
| Vine Whip | 19 | 35 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
| Bind | 22 | 15 | 85 | 20 | ![]() |
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Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Stun Spore | 29 | 0 | 75 | 30 | ![]() |
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Paralyzes the target. |
| Knock Off | 33 | 20 | 100 | 20 | ![]() |
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Target drops its held item. |
| AncientPower | 36 | 60 | 100 | 5 | ![]() |
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Has a 10% chance to raise all of the user's stats by one stage. |
| Slam | 43 | 80 | 75 | 20 | ![]() |
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Inflicts regular damage with no additional effect. |
| Tickle | 47 | 0 | 100 | 20 | ![]() |
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Lowers the target's Attack and Defense by one stage. |
| Wring Out | 50 | 1 | 100 | 5 | ![]() |
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Power increases against targets with more HP remaining, up to a maximum of 110 power. |
| Power Whip | 54 | 120 | 85 | 10 | ![]() |
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Inflicts regular damage with no additional effect. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Leech Seed | 0 | 90 | 10 | ![]() |
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Seeds the target, stealing HP from it every turn. |
| Confusion | 50 | 100 | 25 | ![]() |
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Has a 10% chance to confuse the target. |
| Amnesia | 0 | -- | 20 | ![]() |
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Raises the user's Special Defense by two stages. |
| Flail | 1 | 100 | 15 | ![]() |
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Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Nature Power | 0 | -- | 20 | ![]() |
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Uses a move which depends upon the terrain. |
| Endeavor | 1 | 100 | 5 | ![]() |
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Lowers the target's HP to equal the user's. |
| Power Swap | 0 | -- | 10 | ![]() |
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User swaps Attack and Special Attack changes with the target. |
| Leaf Storm | 140 | 90 | 5 | ![]() |
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Lowers the user's Special Attack by two stages after inflicting damage. |
| Rage Powder | 0 | -- | 20 | ![]() |
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Redirects the target's single-target effects to the user for this turn. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM15 | Hyper Beam | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM33 | Reflect | 0 | -- | 20 | ![]() |
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Reduces damage from physical attacks by half. |
| TM36 | Sludge Bomb | 90 | 100 | 10 | ![]() |
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Has a 30% chance to poison the target. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM46 | Thief | 40 | 100 | 10 | ![]() |
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Takes the target's item. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM53 | Energy Ball | 80 | 100 | 10 | ![]() |
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Has a 10% chance to lower the target's Special Defense by one stage. |
| TM68 | Giga Impact | 150 | 90 | 5 | ![]() |
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User foregoes its next turn to recharge. |
| TM70 | Flash | 0 | 100 | 20 | ![]() |
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Lowers the target's accuracy by one stage. |
| TM75 | Swords Dance | 0 | -- | 30 | ![]() |
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Raises the user's Attack by two stages. |
| TM77 | Psych Up | 0 | -- | 10 | ![]() |
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Discards the user's stat changes and copies the target's. |
| TM86 | Grass Knot | 1 | 100 | 20 | ![]() |
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Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
| HM01 | Cut | 50 | 95 | 30 | ![]() |
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Inflicts regular damage with no additional effect. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Leech Seed | 0 | 90 | 10 | ![]() |
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Seeds the target, stealing HP from it every turn. |
| Seed Bomb | 80 | 100 | 15 | ![]() |
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Inflicts regular damage with no additional effect. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 65 | 334 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 55 | 209 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 115 | 329 | 1 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 100 | 299 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 40 | 179 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 60 | 219 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 435 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.











