Pokédex Entry: #037 Vulpix

#037 Vulpix

ロコン (Rokon)
Fox Pokémon
Fire
Ability: Flash Fire
Hidden Ability: Drought
Height: 0.6m
Weight: 9.9kg
Male: 25%
Female: 75%
Egg Group: Ground
Steps required to hatch: 5100
Held Item in Wild: Rawst Berry (100%)

Family:

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Ember 1 40 100 25 Has a 10% chance to burn the target.
Tail Whip 4 0 100 30 Lowers the target's Defense by one stage.
Roar 7 0 100 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
Quick Attack 11 40 100 30 Inflicts regular damage with no additional effect.
Fire Spin 14 35 85 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Confuse Ray 17 0 100 10 Confuses the target.
Imprison 21 0 -- 10 Prevents the target from using any moves that the user also knows.
Flame Burst 24 70 100 15 Deals splash damage to Pokémon next to the target.
Safeguard 27 0 -- 25 Protects the user's field from major status ailments and confusion for five turns.
Will-O-Wisp 31 0 75 15 Burns the target.
Payback 34 50 100 10 Power is doubled if the target has already moved this turn.
Flamethrower 37 95 100 15 Has a 10% chance to burn the target.
Inferno 44 100 50 5 Has a 100% chance to burn the target.
Grudge 47 0 -- 5 When the user faints, the PP of the move that fainted it will be reduced to 0.
Extrasensory 51 80 100 30 Has a 10% chance to make the target flinch.
Fire Blast 54 120 85 5 Has a 10% chance to burn the target.
Attack Power Accuracy PP Type Damage Effect
Disable 0 100 20 Disables the target's last used move for 1-8 turns.
Hypnosis 0 60 20 Puts the target to sleep.
Flail 1 100 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Spite 0 100 10 Lowers the PP of the target's last used move by 4.
Faint Attack 60 -- 20 Never misses.
Heat Wave 100 90 10 Has a 10% chance to burn the target.
Extrasensory 80 100 30 Has a 10% chance to make the target flinch.
Howl 0 -- 40 Raises the user's Attack by one stage.
Power Swap 0 -- 10 User swaps Attack and Special Attack changes with the target.
Flare Blitz 120 100 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Hex 50 100 10 Has double power if the target has a major status ailment.
Tail Slap 25 85 10 Hits 2-5 times in one turn.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM05 Roar 0 100 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM20 Safeguard 0 -- 25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100 10 User digs underground, dodging all attacks, and hits next turn.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM35 Flamethrower 95 100 15 Has a 10% chance to burn the target.
TM38 Fire Blast 120 85 5 Has a 10% chance to burn the target.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Flame Charge 50 100 20 Inflicts regular damage. Raises the user's Speed by one stage.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM50 Overheat 140 90 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM53 Energy Ball 80 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM59 Incinerate 30 100 15 Destroys the target's held berry.
TM61 Will-O-Wisp 0 75 15 Burns the target.
TM66 Payback 50 100 10 Power is doubled if the target has already moved this turn.
TM77 Psych Up 0 -- 10 Discards the user's stat changes and copies the target's.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Attack Power Accuracy PP Type Damage Effect
Heat Wave 100 90 10 Has a 10% chance to burn the target.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 38
 
280 0
Top Average: 80
 
Attack: 41
 
181 0
Top Average: 90
 
Defense: 40
 
179 0
Top Average: 83
 
Sp Attack: 50
 
199 0
Top Average: 83
 
Sp Defense: 65
 
229 0
Top Average: 83
 
Speed: 65
 
229 1
Top Average: 78
 
Base Stat Total: 299
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.