Pokédex Entry: #069 Bellsprout

#069 Bellsprout

マダツボミ (Madatsubomi)
Flower Pokémon
Grass / Poison
Ability: Chlorophyll
Hidden Ability: Gluttony
Height: 0.7m
Weight: 4kg
Male: 50%
Female: 50%
Egg Group: Plant
Steps required to hatch: 5100

Family:


Bellsprout

Level up at Lv. 21

Weepinbell

Use item:

Victreebel

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Vine Whip 1 35 100 15 Inflicts regular damage with no additional effect.
Growth 7 0 -- 40 Raises the user's Attack and Special Attack by one stage.
Wrap 11 15 90 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Sleep Powder 13 0 75 15 Puts the target to sleep.
PoisonPowder 15 0 75 35 Poisons the target.
Stun Spore 17 0 75 30 Paralyzes the target.
Acid 23 40 100 30 Has a 10% chance to lower the target's Special Defense by one stage.
Knock Off 27 20 100 20 Target drops its held item.
Gastro Acid 35 0 100 10 Nullifies target's ability until it leaves battle.
Razor Leaf 39 55 95 25 Has an increased chance for a critical hit.
Slam 41 80 75 20 Inflicts regular damage with no additional effect.
Wring Out 47 1 100 5 Power increases against targets with more HP remaining, up to a maximum of 110 power.
Attack Power Accuracy PP Type Damage Effect
Leech Life 20 100 15 Heals the user by half the damage inflicted.
Encore 0 100 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Synthesis 0 -- 5 Heals the user by half its max HP. Affected by weather.
Ingrain 0 -- 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Weather Ball 50 100 10 If there be weather, this move has doubled power and the weather's type.
Tickle 0 100 20 Lowers the target's Attack and Defense by one stage.
Magical Leaf 60 -- 20 Never misses.
Worry Seed 0 100 10 Changes the target's ability to Insomnia.
Power Whip 120 85 10 Inflicts regular damage with no additional effect.
Clear Smog 50 -- 15 Removes all of the target's stat modifiers.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM09 Venoshock 65 100 10 Inflicts double damage if the target is Poisoned.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 SolarBeam 120 100 10 Requires a turn to charge before attacking.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM33 Reflect 0 -- 20 Reduces damage from physical attacks by half.
TM36 Sludge Bomb 90 100 10 Has a 30% chance to poison the target.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 40 100 10 Takes the target's item.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM53 Energy Ball 80 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance 0 -- 30 Raises the user's Attack by two stages.
TM86 Grass Knot 1 100 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 50 95 30 Inflicts regular damage with no additional effect.
Attack Power Accuracy PP Type Damage Effect
Seed Bomb 80 100 15 Inflicts regular damage with no additional effect.
Synthesis 0 -- 5 Heals the user by half its max HP. Affected by weather.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 50
 
304 0
Top Average: 80
 
Attack: 75
 
249 1
Top Average: 90
 
Defense: 35
 
169 0
Top Average: 83
 
Sp Attack: 70
 
239 0
Top Average: 83
 
Sp Defense: 30
 
159 0
Top Average: 83
 
Speed: 40
 
179 0
Top Average: 78
 
Base Stat Total: 300
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.