Pokédex Entry: #253 Grovyle

#253 Grovyle

ジュプトル (Juptile)
Wood Gecko Pokémon
Grass
Ability: Overgrow
Hidden Ability: Unburden
Height: 0.9m
Weight: 21.6kg
Male: 87.5%
Female: 12.5%
Egg Groups: Monster / Dragon
Steps required to hatch: 5100

Family:


Treecko

Level up at Lv. 16

Grovyle

Level up at Lv. 36

Sceptile

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Pound 1 40 100 35 Inflicts regular damage with no additional effect.
Leer 1 0 100 30 Lowers the target's Defense by one stage.
Absorb 1 20 100 25 Heals the user by half the damage inflicted.
Quick Attack 1 40 100 30 Inflicts regular damage with no additional effect.
Absorb 6 20 100 25 Heals the user by half the damage inflicted.
Quick Attack 11 40 100 30 Inflicts regular damage with no additional effect.
Pursuit 17 40 100 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Screech 23 0 85 40 Lowers the target's Defense by two stages.
Leaf Blade 29 90 100 15 Has an increased chance for a critical hit.
Agility 35 0 -- 30 Raises the user's Speed by two stages.
Slam 41 80 75 20 Inflicts regular damage with no additional effect.
False Swipe 53 40 100 40 Cannot lower the target's HP below 1.
Leaf Storm 59 140 90 5 Lowers the user's Special Attack by two stages after inflicting damage.
Attack Power Accuracy PP Type Damage Effect
Grass Pledge 50 100 10 With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM20 Safeguard 0 -- 25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 SolarBeam 120 100 10 Requires a turn to charge before attacking.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break 75 100 15 Destroys Reflect and Light Screen.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM39 Rock Tomb 50 80 10 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace 60 -- 20 Never misses.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Low Sweep 60 100 20 Lowers the target's Speed by one stage.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM53 Energy Ball 80 100 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM54 False Swipe 40 100 40 Cannot lower the target's HP below 1.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM62 Acrobatics 55 100 15 Has double power if the user has no held item.
TM70 Flash 0 100 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance 0 -- 30 Raises the user's Attack by two stages.
TM80 Rock Slide 75 90 10 Has a 30% chance to make the target flinch.
TM81 X-Scissor 80 100 15 Inflicts regular damage with no additional effect.
TM86 Grass Knot 1 100 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM01 Cut 50 95 30 Inflicts regular damage with no additional effect.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 50
 
304 0
Top Average: 80
 
Attack: 65
 
229 0
Top Average: 90
 
Defense: 45
 
189 0
Top Average: 83
 
Sp Attack: 85
 
269 0
Top Average: 83
 
Sp Defense: 65
 
229 0
Top Average: 83
 
Speed: 95
 
289 2
Top Average: 78
 
Base Stat Total: 405
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
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