Pokédex Entry: #499 Pignite

#499 Pignite

チャオブー ()
Fire Pig Pokémon
Fire / Fighting
Ability: Blaze
Alt. Ability: Blaze
Hidden Ability: Thick Fat
Height: 1m
Weight: 55.5kg
Male: 87.5%
Female: 12.5%
Egg Group: Ground
Steps required to hatch: 5100

Family:


Tepig

Level up at Lv. 17

Pignite

Level up at Lv. 36

Emboar

Movesets:

Attack Level Power Accuracy PP Type Damage Effect
Tackle 1 50 100 35 Inflicts regular damage with no additional effect.
Tail Whip 1 0 100 30 Lowers the target's Defense by one stage.
Ember 1 40 100 25 Has a 10% chance to burn the target.
Odor Sleuth 1 0 -- 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Tail Whip 3 0 100 30 Lowers the target's Defense by one stage.
Ember 7 40 100 25 Has a 10% chance to burn the target.
Odor Sleuth 9 0 -- 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Flame Charge 15 50 100 20 Inflicts regular damage. Raises the user's Speed by one stage.
Arm Thrust 17 15 100 20 Hits 2-5 times in one turn.
Smog 20 20 70 20 Has a 40% chance to poison the target.
Heat Crash 31 1 100 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
Assurance 36 50 100 10 Power is doubled if the target has already received damage this turn.
Flamethrower 39 95 100 15 Has a 10% chance to burn the target.
Head Smash 44 150 80 5 User receives 1/2 the damage inflicted in recoil.
Roar 47 0 100 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
Flare Blitz 52 120 100 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Attack Power Accuracy PP Type Damage Effect
Fire Pledge 50 100 10 With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.
Machine Number Attack Power Accuracy PP Type Damage Effect
TM05 Roar 0 100 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic 0 90 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 1 100 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day 0 -- 5 Changes the weather to sunny for five turns.
TM12 Taunt 0 100 20 For the next few turns, the target can only use damaging moves.
TM17 Protect 0 -- 10 Prevents any moves from hitting the user this turn.
TM21 Frustration 1 100 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 SolarBeam 120 100 10 Requires a turn to charge before attacking.
TM27 Return 1 100 20 Power increases with happiness, up to a maximum of 102.
TM31 Brick Break 75 100 15 Destroys Reflect and Light Screen.
TM32 Double Team 0 -- 15 Raises the user's evasion by one stage.
TM35 Flamethrower 95 100 15 Has a 10% chance to burn the target.
TM38 Fire Blast 120 85 5 Has a 10% chance to burn the target.
TM39 Rock Tomb 50 80 10 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade 70 100 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Flame Charge 50 100 20 Inflicts regular damage. Raises the user's Speed by one stage.
TM44 Rest 0 -- 10 User sleeps for two turns, completely healing itself.
TM45 Attract 0 100 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Low Sweep 60 100 20 Lowers the target's Speed by one stage.
TM48 Round 60 100 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice 40 100 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM50 Overheat 140 90 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM52 Focus Blast 120 70 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling 1 100 10 Throws held item at the target; power depends on the item.
TM59 Incinerate 30 100 15 Destroys the target's held berry.
TM61 Will-O-Wisp 0 75 15 Burns the target.
TM71 Stone Edge 100 80 5 Has an increased chance for a critical hit.
TM74 Gyro Ball 1 100 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM78 Bulldoze 60 100 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide 75 90 10 Has a 30% chance to make the target flinch.
TM83 Work Up 0 -- 30 Raises the user's Attack and Special Attack by one stage each.
TM84 Poison Jab 80 100 20 Has a 30% chance to poison the target.
TM86 Grass Knot 1 100 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger 0 90 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute 0 -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93 Wild Charge 90 100 15 User receives 1/4 the damage it inflicts in recoil.
TM94 Rock Smash 40 100 15 Has a 50% chance to lower the target's Defense by one stage.
HM04 Strength 80 100 15 Inflicts regular damage with no additional effect.

Stats:

Base Stats: IV EV Actual at Lv. EV Yield
HP: 90
 
384 0
Top Average: 80
 
Attack: 93
 
285 2
Top Average: 90
 
Defense: 55
 
209 0
Top Average: 83
 
Sp Attack: 70
 
239 0
Top Average: 83
 
Sp Defense: 55
 
209 0
Top Average: 83
 
Speed: 55
 
209 0
Top Average: 78
 
Base Stat Total: 418
 
Top Average: 500
 
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Keep up to-date with the latest changes and updates to the Pokedex with the Changelog.