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Pokédex Entry: #543 Venipede

#543 Venipede
フシデ ()
Centipede Pokémon
/
Ability: Poison Point
Alt. Ability:
Swarm
Hidden Ability:
Quick Feet
Height: 0.4m
Weight: 5.3kg
Male: 50%
Female: 50%
Egg Group:
Bug
Steps required to hatch: 3825
Held Item in Wild:
Pecha Berry (50%)
Family:
|
Venipede |
![]() Level up at Lv. 22 |
Whirlipede |
![]() Level up at Lv. 30 |
Scolipede |
Movesets:
| Attack | Level | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| Poison Sting | 5 | 15 | 100 | 35 | ![]() |
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Has a 30% chance to poison the target. |
| Screech | 8 | 0 | 85 | 40 | ![]() |
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Lowers the target's Defense by two stages. |
| Pursuit | 12 | 40 | 100 | 20 | ![]() |
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If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| Protect | 15 | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| Poison Tail | 19 | 50 | 100 | 25 | ![]() |
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Has an increased chance for a critical hit and a 10% chance to poison the target. |
| Bug Bite | 22 | 60 | 100 | 20 | ![]() |
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If target has a berry, inflicts double damage and uses the berry. |
| Venoshock | 26 | 65 | 100 | 10 | ![]() |
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Inflicts double damage if the target is Poisoned. |
| Agility | 29 | 0 | -- | 30 | ![]() |
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Raises the user's Speed by two stages. |
| Steamroller | 33 | 65 | 100 | 20 | ![]() |
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Has a 30% chance to make the target flinch. |
| Toxic | 36 | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|
| Twineedle | 25 | 100 | 20 | ![]() |
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Hits twice in the same turn. Has a 20% chance to poison the target. |
| Pin Missile | 14 | 85 | 20 | ![]() |
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Hits 2-5 times in one turn. |
| Spikes | 0 | -- | 20 | ![]() |
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Scatters Spikes, hurting opposing Pokémon that switch in. |
| Toxic Spikes | 0 | -- | 20 | ![]() |
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Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
| Machine Number | Attack | Power | Accuracy | PP | Type | Damage | Effect |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | 0 | 90 | 10 | ![]() |
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Badly poisons the target, inflicting more damage every turn. |
| TM09 | Venoshock | 65 | 100 | 10 | ![]() |
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Inflicts double damage if the target is Poisoned. |
| TM10 | Hidden Power | 1 | 100 | 15 | ![]() |
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Power and type depend upon user's IVs. Power can range from 30 to 70. |
| TM11 | Sunny Day | 0 | -- | 5 | ![]() |
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Changes the weather to sunny for five turns. |
| TM17 | Protect | 0 | -- | 10 | ![]() |
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Prevents any moves from hitting the user this turn. |
| TM21 | Frustration | 1 | 100 | 20 | ![]() |
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Power increases as happiness decreases, up to a maximum of 102. |
| TM22 | SolarBeam | 120 | 100 | 10 | ![]() |
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Requires a turn to charge before attacking. |
| TM27 | Return | 1 | 100 | 20 | ![]() |
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Power increases with happiness, up to a maximum of 102. |
| TM32 | Double Team | 0 | -- | 15 | ![]() |
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Raises the user's evasion by one stage. |
| TM36 | Sludge Bomb | 90 | 100 | 10 | ![]() |
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Has a 30% chance to poison the target. |
| TM42 | Facade | 70 | 100 | 20 | ![]() |
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Power doubles if user is burned, paralyzed, or poisoned. |
| TM44 | Rest | 0 | -- | 10 | ![]() |
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User sleeps for two turns, completely healing itself. |
| TM45 | Attract | 0 | 100 | 15 | ![]() |
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Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| TM48 | Round | 60 | 100 | 15 | ![]() |
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Has double power if it's used more than once per turn. |
| TM66 | Payback | 50 | 100 | 10 | ![]() |
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Power is doubled if the target has already moved this turn. |
| TM74 | Gyro Ball | 1 | 100 | 5 | ![]() |
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Power raises when the user has lower Speed, up to a maximum of 150. |
| TM76 | Struggle Bug | 30 | 100 | 20 | ![]() |
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Has a 100% chance to lower the target's Special Attack by one stage. |
| TM84 | Poison Jab | 80 | 100 | 20 | ![]() |
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Has a 30% chance to poison the target. |
| TM87 | Swagger | 0 | 90 | 15 | ![]() |
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Raises the target's Attack by two stages and confuses the target. |
| TM90 | Substitute | 0 | -- | 10 | ![]() |
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Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM94 | Rock Smash | 40 | 100 | 15 | ![]() |
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Has a 50% chance to lower the target's Defense by one stage. |
Stats:
| Base Stats: | IV | EV | Actual at Lv. | EV Yield | ||
| HP: | 30 | 264 | 0 | |||
| Top Average: | 80 | |||||
| Attack: | 45 | 189 | 0 | |||
| Top Average: | 90 | |||||
| Defense: | 59 | 217 | 1 | |||
| Top Average: | 83 | |||||
| Sp Attack: | 30 | 159 | 0 | |||
| Top Average: | 83 | |||||
| Sp Defense: | 39 | 177 | 0 | |||
| Top Average: | 83 | |||||
| Speed: | 57 | 213 | 0 | |||
| Top Average: | 78 | |||||
| Base Stat Total: | 260 | |||||
| Top Average: | 500 | |||||
(Note: Some stat changes will not display any effect if the level is very low, the IV hasn't changed enough or if the EV is not divisible by 4.)
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.
Averages reflect the average stats for fully evolved Pokémon. Red stats mean below average, green stats mean above average.











